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When to know a rule?
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<blockquote data-quote="Hussar" data-source="post: 9336232" data-attributes="member: 22779"><p>Meh. If you cannot see the difference here, there's no point in this conversation. You keep trying to bring up a bunch of extraneous elements that have nothing to do with my argument. Are we talking about equipment? Are we talking about magic items? News to me.</p><p></p><p>We're talking about the DM bringing in hundreds and hundreds of custom spells then absolutely refusing to let the players look at them and then getting huffy when the players insist that they would like to see them.</p><p></p><p>Would you play in this game? Looks like a perfectly legitimate thing for the players to ask. Five THOUSAND new spells and the DM refuses to let you see any of them? Because he figures that he knows the game better than everyone at his table? </p><p></p><p>There are so many warning lights going on here that I don't even know where to start.</p><p></p><p>But, sure, keep waving the actual issues aside and keep bringing up a bunch of hypotheticals that aren't part of the conversation. That's always productive.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9336232, member: 22779"] Meh. If you cannot see the difference here, there's no point in this conversation. You keep trying to bring up a bunch of extraneous elements that have nothing to do with my argument. Are we talking about equipment? Are we talking about magic items? News to me. We're talking about the DM bringing in hundreds and hundreds of custom spells then absolutely refusing to let the players look at them and then getting huffy when the players insist that they would like to see them. Would you play in this game? Looks like a perfectly legitimate thing for the players to ask. Five THOUSAND new spells and the DM refuses to let you see any of them? Because he figures that he knows the game better than everyone at his table? There are so many warning lights going on here that I don't even know where to start. But, sure, keep waving the actual issues aside and keep bringing up a bunch of hypotheticals that aren't part of the conversation. That's always productive. [/QUOTE]
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