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When to Roll Initiative
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<blockquote data-quote="Lanefan" data-source="post: 6696420" data-attributes="member: 29398"><p>I'm not a fan of what you call 'side initiative' and far prefer everyone involved to have their own and flat-out insist on it being rerolled each round. Breaking up multi-attack routines is excellent.</p><p></p><p>But, when you take all the assorted variables into account - whether one is casting, shooting, meleeing or doing something else; whether one has one action/attack or multi; spells using a 10-segment round and everything else using 6 segments; weapon speed modifiers; dexterity adjustments, etc. etc. - it gets messy in a hurry.</p><p></p><p>I don't have it handy but I've seen a document someone put together explaining all the intricacies of 1e initiative. It's 18 pages long...which in my view is about 17 pages longer than we really need.</p><p></p><p>I long ago went to a very rudimentary simplified initiative system using unmodified d6 rolls; it's served me very well.</p><p></p><p>Lan-"one thing 1e initiative should be commended for, however, is that it allows things to happen simultaneously; which 3e and 4e (and 5e I think) do not"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6696420, member: 29398"] I'm not a fan of what you call 'side initiative' and far prefer everyone involved to have their own and flat-out insist on it being rerolled each round. Breaking up multi-attack routines is excellent. But, when you take all the assorted variables into account - whether one is casting, shooting, meleeing or doing something else; whether one has one action/attack or multi; spells using a 10-segment round and everything else using 6 segments; weapon speed modifiers; dexterity adjustments, etc. etc. - it gets messy in a hurry. I don't have it handy but I've seen a document someone put together explaining all the intricacies of 1e initiative. It's 18 pages long...which in my view is about 17 pages longer than we really need. I long ago went to a very rudimentary simplified initiative system using unmodified d6 rolls; it's served me very well. Lan-"one thing 1e initiative should be commended for, however, is that it allows things to happen simultaneously; which 3e and 4e (and 5e I think) do not"-efan [/QUOTE]
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