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When was the Dragon Magazine at it's best?
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<blockquote data-quote="Ashrum the Black" data-source="post: 371139" data-attributes="member: 1585"><p>Pre 100's all the way for me as well. The issues when the 9 planes of hell with their devil lords all stated out comes to mind almost instantly. The issue on the assassin's, how a guild would run, and the wonderful "Assassin's Run" that could be found there. </p><p></p><p>Back then the articles were new. If I wanted info on the nine planes of hell I had to get that magazine, at least until things got polished up and reprinted in a supplament a year or so later. They introduced the gods of the suel pantheon and greyhawk in the magazine. that's the kind of thing I long for. </p><p></p><p>New thoughts and new takes on things, new crunchy and fluffy bits that could be used anywhere. Thoses articles let me make my first game world and just add the pieces that I liked and create the pieces I didn't have. Now, I get a magazine that touts knights, and I get one artcile, instead of several themed articles covering several aspects. Such as chivelry, weapons and armor, prestige classes, and mounts used by knights. Through in some rules to make the horse a little more useful to a knight that could be used in a knight heavy campaign and we have a winner. But instead I get one article that seemed to dwell forever on knighthood as a concept. Heck I would have killed for some suggested reading on the topic if I wanted to expand beyond the articles brief ideas. </p><p></p><p>End Rant <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ashrum the Black, post: 371139, member: 1585"] Pre 100's all the way for me as well. The issues when the 9 planes of hell with their devil lords all stated out comes to mind almost instantly. The issue on the assassin's, how a guild would run, and the wonderful "Assassin's Run" that could be found there. Back then the articles were new. If I wanted info on the nine planes of hell I had to get that magazine, at least until things got polished up and reprinted in a supplament a year or so later. They introduced the gods of the suel pantheon and greyhawk in the magazine. that's the kind of thing I long for. New thoughts and new takes on things, new crunchy and fluffy bits that could be used anywhere. Thoses articles let me make my first game world and just add the pieces that I liked and create the pieces I didn't have. Now, I get a magazine that touts knights, and I get one artcile, instead of several themed articles covering several aspects. Such as chivelry, weapons and armor, prestige classes, and mounts used by knights. Through in some rules to make the horse a little more useful to a knight that could be used in a knight heavy campaign and we have a winner. But instead I get one article that seemed to dwell forever on knighthood as a concept. Heck I would have killed for some suggested reading on the topic if I wanted to expand beyond the articles brief ideas. End Rant :D [/QUOTE]
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