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General Tabletop Discussion
*TTRPGs General
When Worlds Collide ... Different Play Styles and Gamer Rage
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<blockquote data-quote="Dausuul" data-source="post: 5328342" data-attributes="member: 58197"><p>Ironically, I find that that dynamic can be a very good one--if the players are both mature enough to recognize the need for compromise, and if neither one takes it to an intolerable extreme (the impulsive guy doesn't charge screaming at the ancient red dragon, the cautious guy doesn't cut and run from a handful of orcs). You get an ongoing difference of opinion that keeps the party on an even keel, encourages roleplaying, and ensures that every option is given due consideration.</p><p></p><p>But you do have to meet those basic prerequisites first.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5328342, member: 58197"] Ironically, I find that that dynamic can be a very good one--if the players are both mature enough to recognize the need for compromise, and if neither one takes it to an intolerable extreme (the impulsive guy doesn't charge screaming at the ancient red dragon, the cautious guy doesn't cut and run from a handful of orcs). You get an ongoing difference of opinion that keeps the party on an even keel, encourages roleplaying, and ensures that every option is given due consideration. But you do have to meet those basic prerequisites first. [/QUOTE]
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