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When writing a session recap up how clear do you make the clues?
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<blockquote data-quote="Aoirorentsu" data-source="post: 6913089" data-attributes="member: 60129"><p>When I ran an urban campaign, I would write up a session recap in the form of a news broadsheet (I mean it was just a text email, but it had that tone). This served a couple purposes. I would combine summaries of the PCs' exploits with summaries of things happening elsewhere in the city (i.e. that they might be able to participate in next time). But the newspaper was also an in-world institution - the PCs visited it and it did a profile on one of them. They liked the muckraker-ish reporter, etc etc. </p><p></p><p>So of course, about half way through the adventure the NPC was disappeared and the newspaper was taken over by authorities and became a propaganda mouthpiece. The PCs felt it, and it helped set the stakes of the adventure (undermining said authoritarian government) that much higher.</p></blockquote><p></p>
[QUOTE="Aoirorentsu, post: 6913089, member: 60129"] When I ran an urban campaign, I would write up a session recap in the form of a news broadsheet (I mean it was just a text email, but it had that tone). This served a couple purposes. I would combine summaries of the PCs' exploits with summaries of things happening elsewhere in the city (i.e. that they might be able to participate in next time). But the newspaper was also an in-world institution - the PCs visited it and it did a profile on one of them. They liked the muckraker-ish reporter, etc etc. So of course, about half way through the adventure the NPC was disappeared and the newspaper was taken over by authorities and became a propaganda mouthpiece. The PCs felt it, and it helped set the stakes of the adventure (undermining said authoritarian government) that much higher. [/QUOTE]
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When writing a session recap up how clear do you make the clues?
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