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When you become invisible you can make a stealth check to hide.
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<blockquote data-quote="n00bdragon" data-source="post: 6419473" data-attributes="member: 6689371"><p>No one is suggesting that a successful perception check removes invisibility anymore than noticing someone hiding behind a wall removes their cover bonuses.</p><p></p><p>As someone above mentioned though, it's silly that your level of concealment has no effect on Stealth or Perception rolls but that's a weird problem with the way D&D silos combat and noncombat actions into two almost totally distinct rulesets and the weird way that skill checks can fly wildly out of proportion so that some characters can never fail certain checks while others can never pass the same check. So we get weird requirements like the need for total concealment to make Stealth checks but then don't actually give any bonuses for maintaining that total concealment. Hopefully 6e realizes the problems with this and unifies skills and attacks under one system.</p></blockquote><p></p>
[QUOTE="n00bdragon, post: 6419473, member: 6689371"] No one is suggesting that a successful perception check removes invisibility anymore than noticing someone hiding behind a wall removes their cover bonuses. As someone above mentioned though, it's silly that your level of concealment has no effect on Stealth or Perception rolls but that's a weird problem with the way D&D silos combat and noncombat actions into two almost totally distinct rulesets and the weird way that skill checks can fly wildly out of proportion so that some characters can never fail certain checks while others can never pass the same check. So we get weird requirements like the need for total concealment to make Stealth checks but then don't actually give any bonuses for maintaining that total concealment. Hopefully 6e realizes the problems with this and unifies skills and attacks under one system. [/QUOTE]
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