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<blockquote data-quote="ProfessorCirno" data-source="post: 4546677" data-attributes="member: 65637"><p>Oh, I'm not saying you ARE morality police. I've just noticed that when people see a paladin, they go out of their way to act significantly more evil and chaotic then normal. <strong>Significantly</strong>. Then when the paladin isn't a complete craven douche, they scream and whine.</p><p></p><p>Now I don't know how well I've been accomplishing those goals, but that's the theory and I don't feel I've ever stepped over the line. </p><p>This is true the wizard's player is almost entirely passive. Outside of combat or planing combat he seldom says anything at all.</p><p> I really would like to do this but its just not feasible. What with the character being gone and everything. Although perhaps my new character has been scrying on the party and knows what they have done... </p><p>The other problem with that course of action is that it would probably kill the campaign.</p></blockquote><p></p><p>In all honesty, talk to them OoCly. Of course, if they continue to do the same BS after that, you do know for a fact that the warlock is evil <strong>and</strong> the player behind it needs a smack upside the head.</p><p></p><p>And you know what paladins do to unrepentingly evil creatures, right? <img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /></p><p>[/QUOTE]</p>
[QUOTE="ProfessorCirno, post: 4546677, member: 65637"] Oh, I'm not saying you ARE morality police. I've just noticed that when people see a paladin, they go out of their way to act significantly more evil and chaotic then normal. [B]Significantly[/B]. Then when the paladin isn't a complete craven douche, they scream and whine. Now I don't know how well I've been accomplishing those goals, but that's the theory and I don't feel I've ever stepped over the line. This is true the wizard's player is almost entirely passive. Outside of combat or planing combat he seldom says anything at all. I really would like to do this but its just not feasible. What with the character being gone and everything. Although perhaps my new character has been scrying on the party and knows what they have done... The other problem with that course of action is that it would probably kill the campaign.[/quote] In all honesty, talk to them OoCly. Of course, if they continue to do the same BS after that, you do know for a fact that the warlock is evil [B]and[/B] the player behind it needs a smack upside the head. And you know what paladins do to unrepentingly evil creatures, right? :angel: [/QUOTE]
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