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When You Keep Killing Characters?
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<blockquote data-quote="Retreater" data-source="post: 3573864" data-attributes="member: 42040"><p>Yeah, it is getting a little ridiculous with the recharge variant. We began with the regular method, and after a single fight, all the casters were drained. Then they would go back and rest and re-plan for the next day with another single fight before the casters were drained. So the game was really boring. We'd have maybe 2 combats in a single session. </p><p></p><p>With recharge, we've been breezing through this module. We'll go through a chapter in a single session and still have time afterwards to hang out. The only problem is when the players get careless and do stupid things, which sets everything back a few weeks, pretty much guaranteeing we won't finish the module. </p><p></p><p>So I'm going to talk to them on Sunday. I think our days of D&D are numbered, though.</p><p></p><p>Retreater</p></blockquote><p></p>
[QUOTE="Retreater, post: 3573864, member: 42040"] Yeah, it is getting a little ridiculous with the recharge variant. We began with the regular method, and after a single fight, all the casters were drained. Then they would go back and rest and re-plan for the next day with another single fight before the casters were drained. So the game was really boring. We'd have maybe 2 combats in a single session. With recharge, we've been breezing through this module. We'll go through a chapter in a single session and still have time afterwards to hang out. The only problem is when the players get careless and do stupid things, which sets everything back a few weeks, pretty much guaranteeing we won't finish the module. So I'm going to talk to them on Sunday. I think our days of D&D are numbered, though. Retreater [/QUOTE]
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