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When You Keep Killing Characters?
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<blockquote data-quote="Warren Okuma" data-source="post: 3585699" data-attributes="member: 48436"><p>I hope so too, but I'm not optimistic.</p><p></p><p>Let's see...</p><p>You make players take new characters that is two levels lower and then you wonder about why they keep on dying? They are two levels lower, that's why. Two levels lower is certain death. Oh, you noticed. Hint: You made a thread about this. And you blame the players for dying? No. This is your fault for not giving them enough levels to survive.</p><p></p><p>You don't know how to stop treasure galleons. This is your fault as well.</p><p></p><p>You complain that the players don't know tactics, but you don't bother teaching them. This is again, your fault.</p><p></p><p>And now you are blaming the module. So, you can't modify the module? At all? Why not? This is again your fault yet again.</p><p></p><p>I figured it out. The problem is you and not your players. You need to blame yourself before you blame others. You must actively try to fix the problem, and not just whine about it. So, do not whine, solve the problem. You can do it. You can grow. You can teach. </p><p></p><p>You can learn from this, or they can quit on you, or decide to GM a game.</p></blockquote><p></p>
[QUOTE="Warren Okuma, post: 3585699, member: 48436"] I hope so too, but I'm not optimistic. Let's see... You make players take new characters that is two levels lower and then you wonder about why they keep on dying? They are two levels lower, that's why. Two levels lower is certain death. Oh, you noticed. Hint: You made a thread about this. And you blame the players for dying? No. This is your fault for not giving them enough levels to survive. You don't know how to stop treasure galleons. This is your fault as well. You complain that the players don't know tactics, but you don't bother teaching them. This is again, your fault. And now you are blaming the module. So, you can't modify the module? At all? Why not? This is again your fault yet again. I figured it out. The problem is you and not your players. You need to blame yourself before you blame others. You must actively try to fix the problem, and not just whine about it. So, do not whine, solve the problem. You can do it. You can grow. You can teach. You can learn from this, or they can quit on you, or decide to GM a game. [/QUOTE]
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