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<blockquote data-quote="barsoomcore" data-source="post: 2098844" data-attributes="member: 812"><p>Neither.</p><p></p><p>I just have lots and lots of bad guys. Lots of people with good, solid reasons to destroy the world.</p><p></p><p>And then I put the PCs in positions in which they cannot avoid truly pissing those people off.</p><p></p><p>From there on out, it writes itself.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Slightly more seriously, I think I can lay claim to having one of the more intricately-crafted homebrews going -- five years of gaming, holding session 109 tonight, and the party is just now starting to figure out the meaning of weird little mysteries that were planted in the very first adventure, this is VERY tightly-woven material -- and I don't have ANY definite end planned out. I know this season is the LAST season and that if our heroes don't come up with something, Barsoom is truly doomed, but as to how they're going to accomplish it (or even WHICH of the many many bad guys ought to destroy the world ultimately) -- I got no idea.</p><p></p><p>As my current thread begging for ideas for tonight's game indicates so obviously.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="barsoomcore, post: 2098844, member: 812"] Neither. I just have lots and lots of bad guys. Lots of people with good, solid reasons to destroy the world. And then I put the PCs in positions in which they cannot avoid truly pissing those people off. From there on out, it writes itself. :D Slightly more seriously, I think I can lay claim to having one of the more intricately-crafted homebrews going -- five years of gaming, holding session 109 tonight, and the party is just now starting to figure out the meaning of weird little mysteries that were planted in the very first adventure, this is VERY tightly-woven material -- and I don't have ANY definite end planned out. I know this season is the LAST season and that if our heroes don't come up with something, Barsoom is truly doomed, but as to how they're going to accomplish it (or even WHICH of the many many bad guys ought to destroy the world ultimately) -- I got no idea. As my current thread begging for ideas for tonight's game indicates so obviously. :D [/QUOTE]
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