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When you've made the battle too much to handle...
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<blockquote data-quote="Bluebell" data-source="post: 8565120" data-attributes="member: 7034545"><p>I agree, I think there are fun things that can be done with this scenario that deepen the themes rather than pulling away from them. I'm a big fan of consequences that offer more opportunities for PC action -- don't save them from loss, just change the loss into a situation that they now have to fix. </p><p></p><p>My first thought from this "tether" concept was that the Lich might be somehow feeding off of one of the PCs, and infecting them with an undead state in exchange. If the fighter is approaching death, why not instead push them into a state of semi-undeath? Make them a thrall of the Lich and turn the party loose, leaving them to figure out how to reverse what's been done to the fighter before they become a complete zombie. </p><p></p><p>Or apply it to the whole party. The Lich has been spamming Toll the Dead, causing necromantic damage? Gradually everyone is becoming tainted by undeath. The Lich leaves them alive, but cursed. Even when they try to sleep, they're haunted by the clanging of bells. Now hunting down the Lich again is a matter of their own survival, but if they don't find the resources/allies they need first, they won't have a hope of reversing what's been done to them.</p></blockquote><p></p>
[QUOTE="Bluebell, post: 8565120, member: 7034545"] I agree, I think there are fun things that can be done with this scenario that deepen the themes rather than pulling away from them. I'm a big fan of consequences that offer more opportunities for PC action -- don't save them from loss, just change the loss into a situation that they now have to fix. My first thought from this "tether" concept was that the Lich might be somehow feeding off of one of the PCs, and infecting them with an undead state in exchange. If the fighter is approaching death, why not instead push them into a state of semi-undeath? Make them a thrall of the Lich and turn the party loose, leaving them to figure out how to reverse what's been done to the fighter before they become a complete zombie. Or apply it to the whole party. The Lich has been spamming Toll the Dead, causing necromantic damage? Gradually everyone is becoming tainted by undeath. The Lich leaves them alive, but cursed. Even when they try to sleep, they're haunted by the clanging of bells. Now hunting down the Lich again is a matter of their own survival, but if they don't find the resources/allies they need first, they won't have a hope of reversing what's been done to them. [/QUOTE]
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