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<blockquote data-quote="ECMO3" data-source="post: 8576405" data-attributes="member: 7030563"><p>I think death in 5E is not that rare at low levels. I have personally had one 5E character I was playing actually die. A 1-1 Wizard-Monk. She failed a death save then rolled a 1 on her second death save. Ever since then I have been terrified to roll a 2nd death save.</p><p></p><p>I can only recall 1 high level character dying - We had a 14th level Fighter/Barbarian/Wizard dip die, but that happened when he threw himself into a portal to the elemental water plane to close it from the other side and keep the Prince of Water Elementals from entering Ferun. </p><p> </p><p>I do find though that DMs pull punches a bit once characters go down and that keeps them from actually dying. Since every hit is a failed death save, if enemies focus on killing downed characters it is pretty easy to do it. Logically considering the amount of healing - that makes sense at higher levels because usually one of the other PCs is going to heal a downed character to get him back in the fight if you don't kill him. </p><p></p><p>If a bad guy with multiattack downs a character on his first swing, he can give him a failed death save with his second and the bad guy standing next to him can follow up with 2 attacks to kill him right then and there, but most DMs will not do this and will shift to someone who is up, giving the downed guy an opportunity to get back in the fight. Of course they can still be brought back with Revify as long as the party does not flee.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8576405, member: 7030563"] I think death in 5E is not that rare at low levels. I have personally had one 5E character I was playing actually die. A 1-1 Wizard-Monk. She failed a death save then rolled a 1 on her second death save. Ever since then I have been terrified to roll a 2nd death save. I can only recall 1 high level character dying - We had a 14th level Fighter/Barbarian/Wizard dip die, but that happened when he threw himself into a portal to the elemental water plane to close it from the other side and keep the Prince of Water Elementals from entering Ferun. I do find though that DMs pull punches a bit once characters go down and that keeps them from actually dying. Since every hit is a failed death save, if enemies focus on killing downed characters it is pretty easy to do it. Logically considering the amount of healing - that makes sense at higher levels because usually one of the other PCs is going to heal a downed character to get him back in the fight if you don't kill him. If a bad guy with multiattack downs a character on his first swing, he can give him a failed death save with his second and the bad guy standing next to him can follow up with 2 attacks to kill him right then and there, but most DMs will not do this and will shift to someone who is up, giving the downed guy an opportunity to get back in the fight. Of course they can still be brought back with Revify as long as the party does not flee. [/QUOTE]
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