Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Where are hte polearms?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andor" data-source="post: 3100479" data-attributes="member: 1879"><p>I don't think wizards have quite as much influence on battles as to make them look modern, unless you are in an incredibly high magic world. Your spells effect small areas and run out quickly. If wand and wand users are common place, then it's a different story, but that's not most worlds. A good 'modern magic' soldier would be something like a Ftr 1/ Sor 1 to allow him to use wands, but most NPCs are not supposed to have multiple levels and PC classes. </p><p></p><p>Having a few mid level wizards would be handy, but not more important than artillery, and artillery has been around as long as warfare has been. (From Greek and Roman scorpians and catapults to modern MGs and howitzers) Those mass pike and musket formations were fighting in a world of cannons and grapeshot. Massing up was still more valuable than dispersing. </p><p></p><p>If a mass formation is open IE: X-X-X-X where each X and - is a 5' square, then the formation retains all it's utility, but it considerably less vulnerable to fireballs than the XXXX formation most people think of. </p><p></p><p>Modern battle is really a response to modern communications and aircraft, where any unit that sees a massed enemy unit can call in an airstrike. This requires more magic than anyone but Shark uses for thier fantasy battles. You can fake a gunship or bomber easily enough with a magic carpet and a few mages with wands, but the C3 to direct that carpet is hard to come by in D&D.</p></blockquote><p></p>
[QUOTE="Andor, post: 3100479, member: 1879"] I don't think wizards have quite as much influence on battles as to make them look modern, unless you are in an incredibly high magic world. Your spells effect small areas and run out quickly. If wand and wand users are common place, then it's a different story, but that's not most worlds. A good 'modern magic' soldier would be something like a Ftr 1/ Sor 1 to allow him to use wands, but most NPCs are not supposed to have multiple levels and PC classes. Having a few mid level wizards would be handy, but not more important than artillery, and artillery has been around as long as warfare has been. (From Greek and Roman scorpians and catapults to modern MGs and howitzers) Those mass pike and musket formations were fighting in a world of cannons and grapeshot. Massing up was still more valuable than dispersing. If a mass formation is open IE: X-X-X-X where each X and - is a 5' square, then the formation retains all it's utility, but it considerably less vulnerable to fireballs than the XXXX formation most people think of. Modern battle is really a response to modern communications and aircraft, where any unit that sees a massed enemy unit can call in an airstrike. This requires more magic than anyone but Shark uses for thier fantasy battles. You can fake a gunship or bomber easily enough with a magic carpet and a few mages with wands, but the C3 to direct that carpet is hard to come by in D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Where are hte polearms?
Top