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<blockquote data-quote="rollcrit" data-source="post: 6394395" data-attributes="member: 6781488"><p>If you have any of your favorite pathfinder adventures or any from other versions of dungeons and dragons. All you have to do is replace the the encounters with one more suitable for 5th Edition.</p><p></p><p>A great way to learn how to DM 5th Edition... If you don't already own it, pick up a copy of the D&D 4e book "Dungeon Delve". Pick any of the 30 delves in the book which are basically 3 room dungeons that you can quickly run in 1 sessions. In the first room create an easy encounter for 5e and your party. In the second room, create a medium encounter. In the third room create a hard boss type encounter. This is how I learned the 5e rules pretty fast. If you have a ton of pathfinder experience, you should have no problem with 5e.</p><p></p><p>I would recommend not using option rules battle grid combat for 5e for your first session. I have personally found that avoiding the use of miniatures and complex "square rules" really brings out the role play aspect and creativity in players. Making the grid combat rules optional in 5th editions was truly a great decision on Wizards part.</p></blockquote><p></p>
[QUOTE="rollcrit, post: 6394395, member: 6781488"] If you have any of your favorite pathfinder adventures or any from other versions of dungeons and dragons. All you have to do is replace the the encounters with one more suitable for 5th Edition. A great way to learn how to DM 5th Edition... If you don't already own it, pick up a copy of the D&D 4e book "Dungeon Delve". Pick any of the 30 delves in the book which are basically 3 room dungeons that you can quickly run in 1 sessions. In the first room create an easy encounter for 5e and your party. In the second room, create a medium encounter. In the third room create a hard boss type encounter. This is how I learned the 5e rules pretty fast. If you have a ton of pathfinder experience, you should have no problem with 5e. I would recommend not using option rules battle grid combat for 5e for your first session. I have personally found that avoiding the use of miniatures and complex "square rules" really brings out the role play aspect and creativity in players. Making the grid combat rules optional in 5th editions was truly a great decision on Wizards part. [/QUOTE]
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