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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6843994" data-attributes="member: 6701872"><p>I am such a displaced poster, and have now learned that "diaspora" has a broader definition than I previously was aware thanks to your usage and my sense to check facts before taking offense.</p><p>An interesting, in my opinion, anecdote that is likely an artifact caused by my group's play style: when it came to 3e and 4e, my group almost never talked to each other about their character builds in a positive light, and even involved frequent statements in what discussions we did have of things such as "I hate feats... do I really have to take them? Ugh, fine. Can you just pick them for me then?" and "This is my last one in this campaign, if it dies like the others I'm just going to sit out until next campaign. Building a character this high of level all at once is too much work."</p><p></p><p>And with 5th edition we've spent more than 3 hours in just the last week talking about what we are going to do with our characters in an upcoming campaign. Of course, the real difference here is that we've always been interested in discussing the personality, history, and role of our characters, which 5th edition provides slightly greater incentive to do than prior editions have, and not particularly interested in the mechanical minutiae - which 5th edition doesn't emphasize to the degree that some prior editions have (including that "I hate feats" is not only less true of the player that siad it now than it was at the time it was said, but there is a more favorable answer to the question of "do I really have to taken them?")</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6843994, member: 6701872"] I am such a displaced poster, and have now learned that "diaspora" has a broader definition than I previously was aware thanks to your usage and my sense to check facts before taking offense. An interesting, in my opinion, anecdote that is likely an artifact caused by my group's play style: when it came to 3e and 4e, my group almost never talked to each other about their character builds in a positive light, and even involved frequent statements in what discussions we did have of things such as "I hate feats... do I really have to take them? Ugh, fine. Can you just pick them for me then?" and "This is my last one in this campaign, if it dies like the others I'm just going to sit out until next campaign. Building a character this high of level all at once is too much work." And with 5th edition we've spent more than 3 hours in just the last week talking about what we are going to do with our characters in an upcoming campaign. Of course, the real difference here is that we've always been interested in discussing the personality, history, and role of our characters, which 5th edition provides slightly greater incentive to do than prior editions have, and not particularly interested in the mechanical minutiae - which 5th edition doesn't emphasize to the degree that some prior editions have (including that "I hate feats" is not only less true of the player that siad it now than it was at the time it was said, but there is a more favorable answer to the question of "do I really have to taken them?") [/QUOTE]
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