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Where did campaigns stop?
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<blockquote data-quote="howandwhy99" data-source="post: 5498912" data-attributes="member: 3192"><p>To my understanding a campaign ends in three different ways. One, a total party kill where the game was began again, but it was a new campaign, a new world, new characters. Two, the entire player group decides to retire their PCs. Three, and rather unlikely, all the PCs die due to old age.</p><p></p><p>For a player the game can go on forever potentially simply starting a new PC when an old one is lost. There are a number of ways PCs can be lost. Death is the most obvious with the other PCs or a new PC finding some means to raise the old character. Enchantment, like becoming a thrall, means the PC may not be coming back, but this can be dispelled in different ways. Alignment shift can also move a character to NPC status with conversion bringing them back into party play. Lastly, old age will mark the end of a PCs story, but even then he or she may show up as an NPC. Blowing the Horn of Valhalla anyone?</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5498912, member: 3192"] To my understanding a campaign ends in three different ways. One, a total party kill where the game was began again, but it was a new campaign, a new world, new characters. Two, the entire player group decides to retire their PCs. Three, and rather unlikely, all the PCs die due to old age. For a player the game can go on forever potentially simply starting a new PC when an old one is lost. There are a number of ways PCs can be lost. Death is the most obvious with the other PCs or a new PC finding some means to raise the old character. Enchantment, like becoming a thrall, means the PC may not be coming back, but this can be dispelled in different ways. Alignment shift can also move a character to NPC status with conversion bringing them back into party play. Lastly, old age will mark the end of a PCs story, but even then he or she may show up as an NPC. Blowing the Horn of Valhalla anyone? [/QUOTE]
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