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*Pathfinder & Starfinder
Where did my options go? - The New Paradigm
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<blockquote data-quote="Reynard" data-source="post: 4296028" data-attributes="member: 467"><p>The wizard then has 4 spells per spell level that he gets to choose for free -- which, given the vast array of spells of each level (and that's what we're talking about, right? -- that the wizard is so uber-versatile that he outshines everyone?) he's still pretty limited without a combination of active research and luck. But even if the wizard had access to every spell of every level, he is still limited to his spells per day, which requires that he not only have a decent idea of what to prepare, but also that he conserve them.</p><p></p><p>Yes, the wizard can get a couple wands for the common use spells and some scrolls for those "just in case" situations, but there's a resource tradeoff here, too: money he is spending on wands and scrolls are not going into stat boosters, wonderous items, and other wealth-essentials. he is choosing to be weaker in order to be more versatile, and for some it is a good trade off.</p><p></p><p>Personally, I like the fact that every class in 3E and earlier plays completely differently. that's a feature. it means that there's a class or two for everyone around the table, based on their preferences and their capabilities. 3E also improved the basic tactical options of everyone, which meant that no one was ever "useless' (despite protestations to the contrary) while 4E removed those basic tactical options and handed them to specific classes, and at the same time madse every class play the same and be equally complex. it's not a bad idea for a certain playstyle, but it is certainly different.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4296028, member: 467"] The wizard then has 4 spells per spell level that he gets to choose for free -- which, given the vast array of spells of each level (and that's what we're talking about, right? -- that the wizard is so uber-versatile that he outshines everyone?) he's still pretty limited without a combination of active research and luck. But even if the wizard had access to every spell of every level, he is still limited to his spells per day, which requires that he not only have a decent idea of what to prepare, but also that he conserve them. Yes, the wizard can get a couple wands for the common use spells and some scrolls for those "just in case" situations, but there's a resource tradeoff here, too: money he is spending on wands and scrolls are not going into stat boosters, wonderous items, and other wealth-essentials. he is choosing to be weaker in order to be more versatile, and for some it is a good trade off. Personally, I like the fact that every class in 3E and earlier plays completely differently. that's a feature. it means that there's a class or two for everyone around the table, based on their preferences and their capabilities. 3E also improved the basic tactical options of everyone, which meant that no one was ever "useless' (despite protestations to the contrary) while 4E removed those basic tactical options and handed them to specific classes, and at the same time madse every class play the same and be equally complex. it's not a bad idea for a certain playstyle, but it is certainly different. [/QUOTE]
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Where did my options go? - The New Paradigm
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