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*Dungeons & Dragons
where did the gods come from?
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8838631" data-attributes="member: 42856"><p>While I claim nothing more than a passing familiarity with the Sumerian creation myths, the Gods, while immanent, did use the humans to lighten their workload in tending to their universe-maintaining mission. It doesn't exactly use the term mana-battery, but how would humans help gods to tend to their portfolio? They even had their chief god try to diminish the number of humans (creating first a flood to remove them all, because they disturbed his sleep, IIRC) and the other gods berated him for such an extreme measure, leading to compromise over creating wild beasts and diseases to keep their number low but enough so they can get the job of doing sacrifices (ie, providing mana) done and Enlil accepting not to flood again or other drastic method again.</p><p></p><p>It's not "the more the better" but "there is a sweet spot of mana battery number..." but that's just a technicality.</p><p></p><p>A fantasy reading would be "we created humans as mana-generating entities, but they asked for clerical spells too much, so we removed most of them and we created a setting with lots of wild species wanting to eat the peasants so it stays Points of Light and we aren't bother by megapolis-level of 20th cleric asking for those divine intervention that much... So yes, I approve this owlbear thing, it's frankly silly but hey, that will help curb the human population for some time..."</p><p></p><p>I agree that we've seen a lot of those god-powered-by-sacrifice in fantasy, to the point of being a tired trope, but it has some semblance of real-life precedent.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8838631, member: 42856"] While I claim nothing more than a passing familiarity with the Sumerian creation myths, the Gods, while immanent, did use the humans to lighten their workload in tending to their universe-maintaining mission. It doesn't exactly use the term mana-battery, but how would humans help gods to tend to their portfolio? They even had their chief god try to diminish the number of humans (creating first a flood to remove them all, because they disturbed his sleep, IIRC) and the other gods berated him for such an extreme measure, leading to compromise over creating wild beasts and diseases to keep their number low but enough so they can get the job of doing sacrifices (ie, providing mana) done and Enlil accepting not to flood again or other drastic method again. It's not "the more the better" but "there is a sweet spot of mana battery number..." but that's just a technicality. A fantasy reading would be "we created humans as mana-generating entities, but they asked for clerical spells too much, so we removed most of them and we created a setting with lots of wild species wanting to eat the peasants so it stays Points of Light and we aren't bother by megapolis-level of 20th cleric asking for those divine intervention that much... So yes, I approve this owlbear thing, it's frankly silly but hey, that will help curb the human population for some time..." I agree that we've seen a lot of those god-powered-by-sacrifice in fantasy, to the point of being a tired trope, but it has some semblance of real-life precedent. [/QUOTE]
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