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<blockquote data-quote="jgsugden" data-source="post: 1215808" data-attributes="member: 2629"><p>1.) It would be inappropriate. This feat was meant to give flavor to druids. They wanted this ability in the hands of druids, not other classes (according to Andy Collins). Why they made it a feat and not a class ability is beyond me.</p><p></p><p>2.) You don't need to polymorph first. Even in humanoid form, a permed magic fang on your bite attack would be active. A DM would have to make up the rules for a humanoid bite attack (I'd suggest never proficient, base damage 1d1), but the magic fang spell stays as long as their are similar features on the new form. Don't ask for firm rules here ... these are just the most commonly accepted guidelines from 3.0.</p><p></p><p>3.) This is intended to be a divine prestige class. It is balanced to work with divine classes, not arcane classes. OTOH, I see nothing that gets too powerful if you make it available to arcane spellcasters as you suggest.</p><p></p><p>The AS1 and AS2 suggestion you made is very overpowered. By the rules, if you have an ability or feat and then gain it again, you are out of luck unless a special stipulation is made in the rules.</p><p></p><p>If I were to rewrite the class, I'd make augment summon a prerequisite and replace the augment summoning with empower summoning - increasing the number of creatures summoned when using the spell to summon multiple creatures.</p><p></p><p>4.) I would not allow it. This is metagaming to an extreme. Characters don't think 'I have the cleave feat'. They think 'I really kick butt against wussy creatures'. I might allow it in limited circumstances where the character would be thinking in terms of a feat (I wish I had specialized in enchantment magics instead of evocations), but in general, I would not allow this to be done.</p><p></p><p>OTOH, you might ask the DM to make an atrophy rule like the rule in my game. If you don't use a feat for more than 3 levels, you can remove it from your feat list. When you gain your next level, you may fill in the void created by removing the feat. This requires you to forsake the feat for a long time before replacing it. (BTW: I never allow this to replace item creation feats that have ever been used ... too much room for abuse. I also never allow prerequisites for other feats to be atrophied.)</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1215808, member: 2629"] 1.) It would be inappropriate. This feat was meant to give flavor to druids. They wanted this ability in the hands of druids, not other classes (according to Andy Collins). Why they made it a feat and not a class ability is beyond me. 2.) You don't need to polymorph first. Even in humanoid form, a permed magic fang on your bite attack would be active. A DM would have to make up the rules for a humanoid bite attack (I'd suggest never proficient, base damage 1d1), but the magic fang spell stays as long as their are similar features on the new form. Don't ask for firm rules here ... these are just the most commonly accepted guidelines from 3.0. 3.) This is intended to be a divine prestige class. It is balanced to work with divine classes, not arcane classes. OTOH, I see nothing that gets too powerful if you make it available to arcane spellcasters as you suggest. The AS1 and AS2 suggestion you made is very overpowered. By the rules, if you have an ability or feat and then gain it again, you are out of luck unless a special stipulation is made in the rules. If I were to rewrite the class, I'd make augment summon a prerequisite and replace the augment summoning with empower summoning - increasing the number of creatures summoned when using the spell to summon multiple creatures. 4.) I would not allow it. This is metagaming to an extreme. Characters don't think 'I have the cleave feat'. They think 'I really kick butt against wussy creatures'. I might allow it in limited circumstances where the character would be thinking in terms of a feat (I wish I had specialized in enchantment magics instead of evocations), but in general, I would not allow this to be done. OTOH, you might ask the DM to make an atrophy rule like the rule in my game. If you don't use a feat for more than 3 levels, you can remove it from your feat list. When you gain your next level, you may fill in the void created by removing the feat. This requires you to forsake the feat for a long time before replacing it. (BTW: I never allow this to replace item creation feats that have ever been used ... too much room for abuse. I also never allow prerequisites for other feats to be atrophied.) [/QUOTE]
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