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<blockquote data-quote="davewoodrum" data-source="post: 489668" data-attributes="member: 8322"><p>Hmm... Epic will probably sell pretty good for the next year and then I figure there will probably be a branch between stuff for new lower to mid level characters (for those who retired) and then "god quest" style products for the characters that were not retired.</p><p>Truthfully, though I can probably admit that I've done a bit of this variety of tinkering around and crunch designing for Dark Quest myself, I'd like to see a bit more fleshing out for 1st to 2nd level adventurers. I know this is a pain in the butt for many and there are quite a few gaming groups that start out mid to higher level, buy I've always been a purist as far as starting characters at level 1 and making them advance in a normal fashion... the hard part though with this is the manner of 1st impressions. There's not a huge amount currently to throw at 1st level characters that won't flat out kill them. And admittingly, on the adventure side of things, there's not a great deal of 1st level introductory modules.</p><p>I don't know, maybe I get bored with yet another kobold/goblin/skeleton hunt... with little to no sense of traps. Maybe if there was some more material on "little things..."</p><p></p><p>On the note of new stuff going against the grain, as far as the products of the other d20 companies go I'm particularly fond of Blight Magic from Mystic Eye Games, Myhic Races (the races were just so different... yet usable) from Fantasy Flight Games, and Relics And Rituals (for the true rituals in particular plus other elements) from SSS. Truthfully, there's several others too that I would like to mention but those particular products are still on my wish list and have not come in yet... so it would be unfair to jump up and clap for them yet.</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="davewoodrum, post: 489668, member: 8322"] Hmm... Epic will probably sell pretty good for the next year and then I figure there will probably be a branch between stuff for new lower to mid level characters (for those who retired) and then "god quest" style products for the characters that were not retired. Truthfully, though I can probably admit that I've done a bit of this variety of tinkering around and crunch designing for Dark Quest myself, I'd like to see a bit more fleshing out for 1st to 2nd level adventurers. I know this is a pain in the butt for many and there are quite a few gaming groups that start out mid to higher level, buy I've always been a purist as far as starting characters at level 1 and making them advance in a normal fashion... the hard part though with this is the manner of 1st impressions. There's not a huge amount currently to throw at 1st level characters that won't flat out kill them. And admittingly, on the adventure side of things, there's not a great deal of 1st level introductory modules. I don't know, maybe I get bored with yet another kobold/goblin/skeleton hunt... with little to no sense of traps. Maybe if there was some more material on "little things..." On the note of new stuff going against the grain, as far as the products of the other d20 companies go I'm particularly fond of Blight Magic from Mystic Eye Games, Myhic Races (the races were just so different... yet usable) from Fantasy Flight Games, and Relics And Rituals (for the true rituals in particular plus other elements) from SSS. Truthfully, there's several others too that I would like to mention but those particular products are still on my wish list and have not come in yet... so it would be unfair to jump up and clap for them yet. ;) [/QUOTE]
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