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Where do you like to see your art dollars in a ttrpg book?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8552917" data-attributes="member: 18"><p>I actually am fine with that particular example is it doesn't seem overwrought and has kind fun vibe for a post apocalyptic game. Indeed real world stuff is in my experience the best place for colour maps and where you most often get good colour maps.</p><p></p><p>But with fantasy and cyberpunk particularly I see piles of hyperdetailed full colour maps which are often slightly or even extremely hard to make out, and which pin the DM to specific details and where the players seem to use their imaginations less than with simple maps and description and actually be less immersed (YMMV). I'd much rather stuff like Dyson Logos tends to do for fantasy and, well I've never seen good cyberpunk maps but I think it could be done.</p><p></p><p>If also like personally to see maps with slightly more personality in the sense of fitting the specific game.or setting, rather than feeling like generic full colour maps that could be for anything.</p><p></p><p>Re covers a good cover can sell me on looking at something but generic stuff can be more off-putting than nothing.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8552917, member: 18"] I actually am fine with that particular example is it doesn't seem overwrought and has kind fun vibe for a post apocalyptic game. Indeed real world stuff is in my experience the best place for colour maps and where you most often get good colour maps. But with fantasy and cyberpunk particularly I see piles of hyperdetailed full colour maps which are often slightly or even extremely hard to make out, and which pin the DM to specific details and where the players seem to use their imaginations less than with simple maps and description and actually be less immersed (YMMV). I'd much rather stuff like Dyson Logos tends to do for fantasy and, well I've never seen good cyberpunk maps but I think it could be done. If also like personally to see maps with slightly more personality in the sense of fitting the specific game.or setting, rather than feeling like generic full colour maps that could be for anything. Re covers a good cover can sell me on looking at something but generic stuff can be more off-putting than nothing. [/QUOTE]
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Where do you like to see your art dollars in a ttrpg book?
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