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Where do you see (or want) 5.0 to go?
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<blockquote data-quote="Gizmoduck5000" data-source="post: 5603757" data-attributes="member: 56304"><p>That's what gamers want. But why should D&D care about catering to gamers? Sure, they have generated a lot of revenue for TSR/WoTC over the years...but they've also turned the hobby, which is meant to be a social one, into a toxic, uninviting cesspool.</p><p></p><p>Gamers aren't the target demographic of D&D...the mainstream is. To those on the outside, D&D is as synonymous with TTRPG's as Band-Aids are to adhesive bandage strips. D&D should be simple, light and userfriendly at it's core because it is the first and only RPG that many people will play, and that means that the special snowflake, number-wanking, aspie tax law aspects of the game need to be pushed to the wayside. GURPS is a game for gamers...D&D doesn't get to be THAT. D&D needs to be the game for everyone else.</p><p></p><p>I know that gamers just love their meticulously, obsessively crafted uber-builds...but just because WE want it, doesn't necessarily make it the best thing for the game. There are plenty of games that cater to our ideosyncracies already, but it creates an exclusionary atmosphere and a high bar for entry that proves adversarial for introducing new people. D&D needs to be the game with big, colorful pictures that a bunch of 10 year olds can buy and learn to play in a couple of hours. End of story.</p><p></p><p>The sad truth is that D&D can't compete against WoW at it's own game. It just can't. What future iterations of D&D need to do is focus their attention on what Roleplaying games do better than any other form of entertainment out there...immersion and imagination. That means that the game needs to be streamlined, accessible, and completely playable in one's head space...and THAT means that the grid, the character tweaking, and the ultra detailed combat rules need to go.</p><p></p><p>For this reason, I wholeheartedly endorse Jack Daniel's ideas. I also wholeheartedly endorse Jack Daniels on the rocks. Mixers are for pussies.</p><p></p><p>One caveat though. I agree with the classic four Races/Classes....EXCEPT I'd replace Hobbitts with Goblins or Kobolds. But that's just me.</p></blockquote><p></p>
[QUOTE="Gizmoduck5000, post: 5603757, member: 56304"] That's what gamers want. But why should D&D care about catering to gamers? Sure, they have generated a lot of revenue for TSR/WoTC over the years...but they've also turned the hobby, which is meant to be a social one, into a toxic, uninviting cesspool. Gamers aren't the target demographic of D&D...the mainstream is. To those on the outside, D&D is as synonymous with TTRPG's as Band-Aids are to adhesive bandage strips. D&D should be simple, light and userfriendly at it's core because it is the first and only RPG that many people will play, and that means that the special snowflake, number-wanking, aspie tax law aspects of the game need to be pushed to the wayside. GURPS is a game for gamers...D&D doesn't get to be THAT. D&D needs to be the game for everyone else. I know that gamers just love their meticulously, obsessively crafted uber-builds...but just because WE want it, doesn't necessarily make it the best thing for the game. There are plenty of games that cater to our ideosyncracies already, but it creates an exclusionary atmosphere and a high bar for entry that proves adversarial for introducing new people. D&D needs to be the game with big, colorful pictures that a bunch of 10 year olds can buy and learn to play in a couple of hours. End of story. The sad truth is that D&D can't compete against WoW at it's own game. It just can't. What future iterations of D&D need to do is focus their attention on what Roleplaying games do better than any other form of entertainment out there...immersion and imagination. That means that the game needs to be streamlined, accessible, and completely playable in one's head space...and THAT means that the grid, the character tweaking, and the ultra detailed combat rules need to go. For this reason, I wholeheartedly endorse Jack Daniel's ideas. I also wholeheartedly endorse Jack Daniels on the rocks. Mixers are for pussies. One caveat though. I agree with the classic four Races/Classes....EXCEPT I'd replace Hobbitts with Goblins or Kobolds. But that's just me. [/QUOTE]
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