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Where do you see (or want) 5.0 to go?
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<blockquote data-quote="Bluenose" data-source="post: 5604133" data-attributes="member: 49017"><p>In D&D 4e (and 3e, come to that, as well as plenty of other games) character creation is a design process. You work out what you want to do, and then you go through the classes/feats/abilities and decide how to make that happen.</p><p></p><p>In Gamma World (and AD&D as well as other games), it's a lot more random. You roll/draw, see what you get, and play with that. There's a lot less decision making involved and you have a lot less control over how your character turns out. It's notably quicker, and people who have a strong character concept in mind can't expect to get it. Character concept comes after character creation, instead of before.</p></blockquote><p></p>
[QUOTE="Bluenose, post: 5604133, member: 49017"] In D&D 4e (and 3e, come to that, as well as plenty of other games) character creation is a design process. You work out what you want to do, and then you go through the classes/feats/abilities and decide how to make that happen. In Gamma World (and AD&D as well as other games), it's a lot more random. You roll/draw, see what you get, and play with that. There's a lot less decision making involved and you have a lot less control over how your character turns out. It's notably quicker, and people who have a strong character concept in mind can't expect to get it. Character concept comes after character creation, instead of before. [/QUOTE]
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