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Where does arcane magic come from?
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<blockquote data-quote="Rubeus Hagrid" data-source="post: 116382"><p>In my game, Primal Magic created the Multiverse, which created the Gods because it was lonely., and they provide Clerical Magic, which is the application of Spirit and Will to Magic. The laws of "Real Physics" were an accident caused by the god who created Technology, a discipline that breaks down into the Good of Science and the Evil of Mechanology. </p><p></p><p> As for Psionics... Never found much use for them. I do have plans (Long story, but the Campaign world is about to pull a Zero Hour, since the characters are standing at the beginning of recorded history after a side-trip to the Astral and the sister-universe that one of the PCs is from, and some things are getting rebuilt) to end the war between Mechanology and Science and instead put in something that taps the force that perverts them from our own RL physics. The "extra bits" that make them Zelazny-esqe are going to get a new name and be available to characters using the Force rules from the Star Wars RPG.</p><p></p><p> But to answer the question... Magic doesn't come from anywhere. Everywhere and everything and everyone else comes from it.</p></blockquote><p></p>
[QUOTE="Rubeus Hagrid, post: 116382"] In my game, Primal Magic created the Multiverse, which created the Gods because it was lonely., and they provide Clerical Magic, which is the application of Spirit and Will to Magic. The laws of "Real Physics" were an accident caused by the god who created Technology, a discipline that breaks down into the Good of Science and the Evil of Mechanology. As for Psionics... Never found much use for them. I do have plans (Long story, but the Campaign world is about to pull a Zero Hour, since the characters are standing at the beginning of recorded history after a side-trip to the Astral and the sister-universe that one of the PCs is from, and some things are getting rebuilt) to end the war between Mechanology and Science and instead put in something that taps the force that perverts them from our own RL physics. The "extra bits" that make them Zelazny-esqe are going to get a new name and be available to characters using the Force rules from the Star Wars RPG. But to answer the question... Magic doesn't come from anywhere. Everywhere and everything and everyone else comes from it. [/QUOTE]
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