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Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?
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<blockquote data-quote="JonnyP71" data-source="post: 7057930" data-attributes="member: 6788862"><p>I know it goes against the grain, but in my experience, the players who place more focus on optimising tend to care little about roleplaying - it's a different mindset.</p><p></p><p>Of course people <u>can</u> do both well, it's just that the optimisers I've gamed with don't particularly want to. Our most recent 'mechanical' optimiser got bored and disruptive when the rest of us tried to roleplay our characters. He just wanted to roll dice and kill things. We tried 2 versions of D&D - he moaned incessantly about his stats even though they were way above the party average! Ours was not the game for him.</p><p></p><p>The rest of the players in my groups have a decent grasp of game mechanics, and yes, there is a little optimisation going on - though it leans more heavily to towards picking the feats/backgrounds/arranging stats to suit a story and a concept, rather than do most damage. We had a fighter who would wear no armour, a barbarian who used a family heirloom axe in preference to magical alternatives, and my wizard who focused on necromancy and manipulation, ignoring destructive (typically fire based spells).</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7057930, member: 6788862"] I know it goes against the grain, but in my experience, the players who place more focus on optimising tend to care little about roleplaying - it's a different mindset. Of course people [U]can[/U] do both well, it's just that the optimisers I've gamed with don't particularly want to. Our most recent 'mechanical' optimiser got bored and disruptive when the rest of us tried to roleplay our characters. He just wanted to roll dice and kill things. We tried 2 versions of D&D - he moaned incessantly about his stats even though they were way above the party average! Ours was not the game for him. The rest of the players in my groups have a decent grasp of game mechanics, and yes, there is a little optimisation going on - though it leans more heavily to towards picking the feats/backgrounds/arranging stats to suit a story and a concept, rather than do most damage. We had a fighter who would wear no armour, a barbarian who used a family heirloom axe in preference to magical alternatives, and my wizard who focused on necromancy and manipulation, ignoring destructive (typically fire based spells). [/QUOTE]
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Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?
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