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Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?
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<blockquote data-quote="hawkeyefan" data-source="post: 7070150" data-attributes="member: 6785785"><p>Well, not exactly. On average, yes....but the risk of rolling six low stats is there. Or, more likely, 2 or 3 low stats. I've seen that happen often enough...and usually the player complains or begs to DM to allow some rerolls. Which is why I agree with the assessment earlier that stat rolling is heavy on the "cheating". I don't think most people think of it that way, but I would say that in my games the amount of PCs that were played exactly as rolled using the 4D6 drop the lowest method were less than the ones who received some kind of additional perk (if your stats add up to less then X you can reroll all, reroll 1s, you can reroll your lowest stat but must also refill your highest, etc.). Depending on the DM in our group, there was usually some kind of additional rule in place.</p><p></p><p>But if enforced rigidly, you can actually wind up with an awful character (statwise). Or one that has 2 or 3 terrible stats, not just a couple of 8s to go along with otherwise strong stats.It's just that no one enforces it that rigidly. </p><p></p><p>This is largely why we went to point buy. To level the playing field and to remove all the BS hijinks that went into rolling stats. But I do think that point buy does lend itself to min-maxing for a couple of reasons. Oh and this is not to say that rolling stats is min-max free...that's not the case at all....it really cannot be stopped!</p><p></p><p>Reason 1: you are using resource allocation at the time of stat creation. You have far more ability to choose exactly what you want. </p><p></p><p>Reason 2: you can specifically lower one stat to boost another. That's practically the definition of min-maxing in action. That goes beyond placing your high stat in STR and your lowest in CHA. It is literally lowering CHA in order to boost STR. Now, the ceiling of 20 and floor of 8 are in place to minimize this, but it is still more present in the point buy system more so than stat rolling.</p><p></p><p>Like I said, my group uses point buy and we prefer it, and although I am not an anti-min-maxer, I do at times find it annoying.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7070150, member: 6785785"] Well, not exactly. On average, yes....but the risk of rolling six low stats is there. Or, more likely, 2 or 3 low stats. I've seen that happen often enough...and usually the player complains or begs to DM to allow some rerolls. Which is why I agree with the assessment earlier that stat rolling is heavy on the "cheating". I don't think most people think of it that way, but I would say that in my games the amount of PCs that were played exactly as rolled using the 4D6 drop the lowest method were less than the ones who received some kind of additional perk (if your stats add up to less then X you can reroll all, reroll 1s, you can reroll your lowest stat but must also refill your highest, etc.). Depending on the DM in our group, there was usually some kind of additional rule in place. But if enforced rigidly, you can actually wind up with an awful character (statwise). Or one that has 2 or 3 terrible stats, not just a couple of 8s to go along with otherwise strong stats.It's just that no one enforces it that rigidly. This is largely why we went to point buy. To level the playing field and to remove all the BS hijinks that went into rolling stats. But I do think that point buy does lend itself to min-maxing for a couple of reasons. Oh and this is not to say that rolling stats is min-max free...that's not the case at all....it really cannot be stopped! Reason 1: you are using resource allocation at the time of stat creation. You have far more ability to choose exactly what you want. Reason 2: you can specifically lower one stat to boost another. That's practically the definition of min-maxing in action. That goes beyond placing your high stat in STR and your lowest in CHA. It is literally lowering CHA in order to boost STR. Now, the ceiling of 20 and floor of 8 are in place to minimize this, but it is still more present in the point buy system more so than stat rolling. Like I said, my group uses point buy and we prefer it, and although I am not an anti-min-maxer, I do at times find it annoying. [/QUOTE]
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Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?
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