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Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?
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<blockquote data-quote="Arial Black" data-source="post: 7075461" data-attributes="member: 6799649"><p>Fair question, but the answer is easy.</p><p></p><p>My concept was (as far as stats go) to have the best Dex/Cha, reasonable Con/Int, and low Str/Wis. But there aren't enough points!</p><p></p><p>Since I wanted 5/20/12/12/8/20, but there aren't enough points, then I have a choice: either reduce the scores that really matter to me (Dex/Cha) or reduce the scores that don't matter so much. Put like that, why on Golarion would I choose to lower my Dex/Cha?</p><p></p><p>I'm happy with my choice, but the point is that point-buy gives me that choice (to further lower some scores in order to further increase others) that simply isn't possible with rolling.</p><p></p><p>If I were simply choosing scores then there is no pressure to get six 18s because I only need 18/18/12/12/8/7 in order to realise my concept.</p><p></p><p></p><p></p><p>That's part of the challenge of gameplay (as opposed to the challenge of character creation): play to your strengths and minimise your weaknesses.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7075461, member: 6799649"] Fair question, but the answer is easy. My concept was (as far as stats go) to have the best Dex/Cha, reasonable Con/Int, and low Str/Wis. But there aren't enough points! Since I wanted 5/20/12/12/8/20, but there aren't enough points, then I have a choice: either reduce the scores that really matter to me (Dex/Cha) or reduce the scores that don't matter so much. Put like that, why on Golarion would I choose to lower my Dex/Cha? I'm happy with my choice, but the point is that point-buy gives me that choice (to further lower some scores in order to further increase others) that simply isn't possible with rolling. If I were simply choosing scores then there is no pressure to get six 18s because I only need 18/18/12/12/8/7 in order to realise my concept. That's part of the challenge of gameplay (as opposed to the challenge of character creation): play to your strengths and minimise your weaknesses. [/QUOTE]
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Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?
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