Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 7079847" data-attributes="member: 6704184"><p>Yeah, certainly. In this case, though, it wasn't even that. He didn't think he had high system mastery, he just assumed he knew min/maxing when he saw it, and the fact that I was tinkering the mechanical choices to do what I wanted the character to do meant I was "munchkining". He wasn't even a douche about it, really, he just gave me a bit of a hard time. </p><p></p><p>I mean, I did give the character one of the highest "main stat" values I've given a character, but mostly because I saw the character as one of those guys that excercises virtue of living an active life, but puts no special effort into it, and still seems to be extremely good looking and quite fit, so his strength was 10, his Dex was 12, his con was 14, and his int and charisma were high. I used his race bonus to make his wis not terrible, bc he isn't a dolt, but the main things that defined him were being very skilled/adept at learning new skills, and being very intelligent and charismatic/strong of will. And I will never buy the supposed relationship between wisdom and a strong will. Being wise doesn't make your will stronger. They are separate things. </p><p></p><p>But, even though those are all thoughts about modeling a roleplaying concept in the game world, to enhance my own immersion and help the character look and feel the way I want from the outside, etc, ie they are roleplaying choices, it is munchkining....because I'm thinking mechanically to accomplish it? What? </p><p></p><p></p><p>And this is why I don't understand the "play with a group that also optimizes" mindset. Have you guys seriously not had roleplayers with high system knowledge in your groups? I've never played in a group that was all one way or another. </p><p></p><p>When I get to the table, and actually also when making the haracter bc we do that as a group activity, I am roleplaying, absolutely the whole time. I mean, we aren't actors, we don't exclusively talk in character or whatever, but my focus is the characters and the world and all that, not the numbers. I crunch the numbers outside of play to make sure that when it makes sense for my character to skillfully buckle some swashes, he can do so with the finesse, panache, and cheesy wit, that I imagine him doing. </p><p></p><p>I am 99% sure that if I were in most groups of posters in this thread, we'd have a great time, and you would t walk away thinking of me as a min/maxer, unless you spent the session staring at my sheet looking for signs of a munchkin. </p><p></p><p>Idk, the whole discussion very much baffles me.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7079847, member: 6704184"] Yeah, certainly. In this case, though, it wasn't even that. He didn't think he had high system mastery, he just assumed he knew min/maxing when he saw it, and the fact that I was tinkering the mechanical choices to do what I wanted the character to do meant I was "munchkining". He wasn't even a douche about it, really, he just gave me a bit of a hard time. I mean, I did give the character one of the highest "main stat" values I've given a character, but mostly because I saw the character as one of those guys that excercises virtue of living an active life, but puts no special effort into it, and still seems to be extremely good looking and quite fit, so his strength was 10, his Dex was 12, his con was 14, and his int and charisma were high. I used his race bonus to make his wis not terrible, bc he isn't a dolt, but the main things that defined him were being very skilled/adept at learning new skills, and being very intelligent and charismatic/strong of will. And I will never buy the supposed relationship between wisdom and a strong will. Being wise doesn't make your will stronger. They are separate things. But, even though those are all thoughts about modeling a roleplaying concept in the game world, to enhance my own immersion and help the character look and feel the way I want from the outside, etc, ie they are roleplaying choices, it is munchkining....because I'm thinking mechanically to accomplish it? What? And this is why I don't understand the "play with a group that also optimizes" mindset. Have you guys seriously not had roleplayers with high system knowledge in your groups? I've never played in a group that was all one way or another. When I get to the table, and actually also when making the haracter bc we do that as a group activity, I am roleplaying, absolutely the whole time. I mean, we aren't actors, we don't exclusively talk in character or whatever, but my focus is the characters and the world and all that, not the numbers. I crunch the numbers outside of play to make sure that when it makes sense for my character to skillfully buckle some swashes, he can do so with the finesse, panache, and cheesy wit, that I imagine him doing. I am 99% sure that if I were in most groups of posters in this thread, we'd have a great time, and you would t walk away thinking of me as a min/maxer, unless you spent the session staring at my sheet looking for signs of a munchkin. Idk, the whole discussion very much baffles me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?
Top