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<blockquote data-quote="gamerprinter" data-source="post: 6411831" data-attributes="member: 50895"><p>Honestly, I almost miss the paradigm from original AD&D where there were only 2 books - PH and DMG, until coming out with UA, apart from the various monster manuals, as if there was no need for constant cycle of add-on books to play the system. I spent most of my years playing AD&D just using the 3 books with never a need for more. However, since 3x, the concept that every month or so there's a new book to add to the system so you end up with dozens (even a hundred) books to totally play the game seems unnecessary, more as a means of generating more income rather actually fitting a need that the market wants. So while Paizo has continued the constant addition of several books year to year (so there's still a lot of books, but not nearly the amount as created during 3x days.) I'm far more interesting in purchasing a half dozen books to touch on various niches, then the only product I am really in the need is for adventure material - which Paizo does many and well. I spent years playing AD&D and never felt the need (at the time) that more books were necessary to play.</p><p></p><p>IMO, the Core rules and the APG by itself is all one really needs to run PF, so it was "complete" at that time with no need for further books - the idea form your quote that it has <em>taken so long</em> to get all "necessary" material seems out of place. Not to say there are no use for the other books released since the APG, really they were just allowing tables to touch upon other niches of play, and not as required books necessary to play the system, or to seem to <em>complete the system</em>.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6411831, member: 50895"] Honestly, I almost miss the paradigm from original AD&D where there were only 2 books - PH and DMG, until coming out with UA, apart from the various monster manuals, as if there was no need for constant cycle of add-on books to play the system. I spent most of my years playing AD&D just using the 3 books with never a need for more. However, since 3x, the concept that every month or so there's a new book to add to the system so you end up with dozens (even a hundred) books to totally play the game seems unnecessary, more as a means of generating more income rather actually fitting a need that the market wants. So while Paizo has continued the constant addition of several books year to year (so there's still a lot of books, but not nearly the amount as created during 3x days.) I'm far more interesting in purchasing a half dozen books to touch on various niches, then the only product I am really in the need is for adventure material - which Paizo does many and well. I spent years playing AD&D and never felt the need (at the time) that more books were necessary to play. IMO, the Core rules and the APG by itself is all one really needs to run PF, so it was "complete" at that time with no need for further books - the idea form your quote that it has [I]taken so long[/I] to get all "necessary" material seems out of place. Not to say there are no use for the other books released since the APG, really they were just allowing tables to touch upon other niches of play, and not as required books necessary to play the system, or to seem to [I]complete the system[/I]. [/QUOTE]
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