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Where does the punitive approach to pc death come from?
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<blockquote data-quote="goatunit" data-source="post: 6528736" data-attributes="member: 21379"><p>I doubt it would work well (or, at least, as well) in editions after AD&D 2E, but prior to that the expectation built into the game was of a sort of "living" campaign, with many players in separate and alternating combinations, with multiple characters, beneath one or a small cabal of dungeon masters. In these instances, pretty much everyone had a character of an appropriate level in his or her folder that they could pull out for the night's particular needs. Also, there was no presumed attitude of equality among PCs. If someone's got a 1st level thief that wants to tag along with the 15th level wizard and 12th level fighter as they head down into the dungeons of Castle Greyhawk to fill out the rest of a map they bought from the 17th level party that went in last week, that's fine. He can hold the lantern and get a 5% share of monetary treasure, or receive a discreet stipend agreed upon before the adventure. No better way to hurry through those rough early levels than to watch the masters at work.</p><p></p><p>And most importantly, the next time that player shows up for a session with his newly level 3 thief, the other guys at the table may have some fresh level 1's that he can tutor similarly in turn. It's the circle of life.</p></blockquote><p></p>
[QUOTE="goatunit, post: 6528736, member: 21379"] I doubt it would work well (or, at least, as well) in editions after AD&D 2E, but prior to that the expectation built into the game was of a sort of "living" campaign, with many players in separate and alternating combinations, with multiple characters, beneath one or a small cabal of dungeon masters. In these instances, pretty much everyone had a character of an appropriate level in his or her folder that they could pull out for the night's particular needs. Also, there was no presumed attitude of equality among PCs. If someone's got a 1st level thief that wants to tag along with the 15th level wizard and 12th level fighter as they head down into the dungeons of Castle Greyhawk to fill out the rest of a map they bought from the 17th level party that went in last week, that's fine. He can hold the lantern and get a 5% share of monetary treasure, or receive a discreet stipend agreed upon before the adventure. No better way to hurry through those rough early levels than to watch the masters at work. And most importantly, the next time that player shows up for a session with his newly level 3 thief, the other guys at the table may have some fresh level 1's that he can tutor similarly in turn. It's the circle of life. [/QUOTE]
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Where does the punitive approach to pc death come from?
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