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Where does the punitive approach to pc death come from?
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<blockquote data-quote="Sunseeker" data-source="post: 6529580"><p>To keep it short, I agree. Death is not always the result of stupidity or carelessness. Therefore it need neither be a 'punishment' in the form of a rather insulting 'learn 2 play!' attack on the player's skills, nor a warning against the player engaging in foolish behavior when none was present. All that aside, no adventure is complete with out a few foolhardy mistakes or careless actions. If only the most tactical choices are taken, only the safest and most tried-and-true methods used I think the game loses something.</p><p></p><p>I also have an extreme distaste for adversarial GMing. It's not my job to try and kill you, in fact I don't <em>want</em> to kill you because if you die that just means we either end the game and never get to the cool stuff or we have to reroll. It's my job to <em>challenge</em> you. Sometimes that means you have to risk life and limb. Sometimes it doesn't. I'm not out to get you, in fact I'm playing the game as much as you are! Your success is not my failure. If I wanted to kill you I'd throw a couple demilich tarrasques at you and be done with it.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6529580"] To keep it short, I agree. Death is not always the result of stupidity or carelessness. Therefore it need neither be a 'punishment' in the form of a rather insulting 'learn 2 play!' attack on the player's skills, nor a warning against the player engaging in foolish behavior when none was present. All that aside, no adventure is complete with out a few foolhardy mistakes or careless actions. If only the most tactical choices are taken, only the safest and most tried-and-true methods used I think the game loses something. I also have an extreme distaste for adversarial GMing. It's not my job to try and kill you, in fact I don't [I]want[/I] to kill you because if you die that just means we either end the game and never get to the cool stuff or we have to reroll. It's my job to [I]challenge[/I] you. Sometimes that means you have to risk life and limb. Sometimes it doesn't. I'm not out to get you, in fact I'm playing the game as much as you are! Your success is not my failure. If I wanted to kill you I'd throw a couple demilich tarrasques at you and be done with it. [/QUOTE]
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Where does the punitive approach to pc death come from?
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