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<blockquote data-quote="haakon1" data-source="post: 4824277" data-attributes="member: 25619"><p>Ah, cool. Perhaps I should do something more with the hooks in the PC's in my campaign (which are indeed pretty darn interesting):</p><p>-- Served in the Furyondy militia along the Veng River frontier, fought Iuz's orcs, kicked out for being involved with a woman above his station. He's from a group of people descended from Dunlending refugees from Middle Earth, who once served the Witch-King but later fled.</p><p>-- Priest of St. Cuthbert from Onnwall, old friend of militia guy (who is the sober, non-womanizing opposite of his friend).</p><p>-- Second son of nobles from Furyondy who have something do with the Chateau d'Amberville (which none of us have a copy of or know much about), his family include mages, and he was raised by his uncle in Bissel (where the campaign is set). I'm thinking his parents run the Gold County, since that fits pretty well of the Marklands Furyondy places.</p><p>-- Scout from an isolated Suel survivor city that worships Wee Jas. She was supposed to report back on the outside world, but has other priorities.</p><p>-- Monk from the Hold of the Sea Princes, who was frozen as a statue for 200 years in the Lost Caverns of Tsojcanth, before being rescued by the party. He was on a mission against Iggwilv, who ruled the place, at that time . . . his country has since fallen to slave lords.</p><p>-- Celene elf son of member of Melf Brightflame's secret order (the Knights of Luna) to given elven help to the lesser races. Accompanies . . . </p><p>-- Celene elf weaver who was attacked by bandits and rescued by humans. She then became an adventuress and decided to help humans as payback.</p><p>-- Son of a village river fisherman, became a local militia member to see the world, rose to sergeant, allowed to go off with the adventures with his lord's blessing.</p><p></p><p>Yeah, there's some awesome stuff there, I need to use some of it, and I hadn't thought about it in far too long. </p><p></p><p>So how to change my ways? Should I go deep on one of these strands, or get a little of several into it? Knights of Luna or something involving Furyondy beckon. Involved Iggwilv or Iuz, already got those flavors milling about. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="haakon1, post: 4824277, member: 25619"] Ah, cool. Perhaps I should do something more with the hooks in the PC's in my campaign (which are indeed pretty darn interesting): -- Served in the Furyondy militia along the Veng River frontier, fought Iuz's orcs, kicked out for being involved with a woman above his station. He's from a group of people descended from Dunlending refugees from Middle Earth, who once served the Witch-King but later fled. -- Priest of St. Cuthbert from Onnwall, old friend of militia guy (who is the sober, non-womanizing opposite of his friend). -- Second son of nobles from Furyondy who have something do with the Chateau d'Amberville (which none of us have a copy of or know much about), his family include mages, and he was raised by his uncle in Bissel (where the campaign is set). I'm thinking his parents run the Gold County, since that fits pretty well of the Marklands Furyondy places. -- Scout from an isolated Suel survivor city that worships Wee Jas. She was supposed to report back on the outside world, but has other priorities. -- Monk from the Hold of the Sea Princes, who was frozen as a statue for 200 years in the Lost Caverns of Tsojcanth, before being rescued by the party. He was on a mission against Iggwilv, who ruled the place, at that time . . . his country has since fallen to slave lords. -- Celene elf son of member of Melf Brightflame's secret order (the Knights of Luna) to given elven help to the lesser races. Accompanies . . . -- Celene elf weaver who was attacked by bandits and rescued by humans. She then became an adventuress and decided to help humans as payback. -- Son of a village river fisherman, became a local militia member to see the world, rose to sergeant, allowed to go off with the adventures with his lord's blessing. Yeah, there's some awesome stuff there, I need to use some of it, and I hadn't thought about it in far too long. So how to change my ways? Should I go deep on one of these strands, or get a little of several into it? Knights of Luna or something involving Furyondy beckon. Involved Iggwilv or Iuz, already got those flavors milling about. :) [/QUOTE]
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