Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Where Has All the Magic Gone?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sir Brennen" data-source="post: 4588884" data-attributes="member: 553"><p>Lol... never underestimate player creativity. I think it was at the end of one of the Giants adventures that my party was bound and determined to haul off every single copper piece at the end. Stacked, levitating spell casters with rings of Tenser's Floating Disks around them teleported the whole shebang outta there. We might have used a couple of other spells too, but we did it.</p><p></p><p>Otherwise, just take the higher value coins and one still came away with quite a bit.</p><p></p><p>For the most part, my own personal recollection from adventures I've read/run was pretty much the same. 1E didn't give me the impression that there was some standard for how much treasure was suppose to be difficult to find. Plus, modules were written by a variety of different authors, who probably did their treasure placement differently. </p><p></p><p>If there <u>was</u> suppose to be a standard regarding how much treasure should be put behind secret doors or in devilishly designed hidden compartments, don't you think the 1E DMG would have had some indication on what that percentage would have been so DMs could place treasure accordingly in their own adventures? Were the early edition rules really that opaque that we have to do a thorough statistical analysis of these published adventures to reveal the Word of Gygax, like some get-rich-quick Bible Code of D&D? Yeah, you'll probably find a pattern, but in all likelihood it's meaningless in and of itself.</p><p></p><p>IIRC, there was pretty much just treasure type by monster to roll up and then left to the DM to decide where to place it. That was about it. This lack of guidance about treasure placement was what often lead to Monty Haul campaigns in games of yore.</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 4588884, member: 553"] Lol... never underestimate player creativity. I think it was at the end of one of the Giants adventures that my party was bound and determined to haul off every single copper piece at the end. Stacked, levitating spell casters with rings of Tenser's Floating Disks around them teleported the whole shebang outta there. We might have used a couple of other spells too, but we did it. Otherwise, just take the higher value coins and one still came away with quite a bit. For the most part, my own personal recollection from adventures I've read/run was pretty much the same. 1E didn't give me the impression that there was some standard for how much treasure was suppose to be difficult to find. Plus, modules were written by a variety of different authors, who probably did their treasure placement differently. If there [U]was[/U] suppose to be a standard regarding how much treasure should be put behind secret doors or in devilishly designed hidden compartments, don't you think the 1E DMG would have had some indication on what that percentage would have been so DMs could place treasure accordingly in their own adventures? Were the early edition rules really that opaque that we have to do a thorough statistical analysis of these published adventures to reveal the Word of Gygax, like some get-rich-quick Bible Code of D&D? Yeah, you'll probably find a pattern, but in all likelihood it's meaningless in and of itself. IIRC, there was pretty much just treasure type by monster to roll up and then left to the DM to decide where to place it. That was about it. This lack of guidance about treasure placement was what often lead to Monty Haul campaigns in games of yore. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Where Has All the Magic Gone?
Top