Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Where has all the magic gone?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Psychotic Jim" data-source="post: 5227037" data-attributes="member: 547"><p>There is a very good point here about a potential "arms race" between the players and dm that can make prepping a fun game more difficult (familiarity can breed complacency or boredom). </p><p></p><p>However, there are a few potential complications here about player knowledge ruining the "magic" of the game.</p><p></p><p>A) It's assuming that all monsters/spellcasters/baddies/etc of the same race or class are all alike, both in stats and behavior. Monsters can be individuals just as pcs, and can think and act differently. If you as a dm know how your players think, then sometimes using the same monsters/spell/situations in unusual and unpredictable ways can throw off your players. For example, in editions prior to D&D, the Detect Alignment spell was a known mystery killer. If the spell failed upon a target of their suspicion, it's likely that their suspicions are right on. But if you have the villain cast undetectable alignment on a hapless bystander, then you've subverted the detect alignment and potentially created a red herring. </p><p></p><p>B) Player knowledge (or rather, presumptions) can be used against them. Throw in an encounter with some “standard” zombies and skeletons to get them comfortable and complacent. Then, in later encounters, sprinkle in some undead with some more... creative abilities. One zombie explodes letting out spores or poison. Another is a host to swarms of vermin that spills out when the undead’s cut open. A skeleton's missed bone arrows spawn more skeletons. Sometimes these minor twists and surprises can throw you more off guard than creating brand new stuff out of whole cloth- because it combines the familiar with the unfamiliar and hits you when you're off guard.</p></blockquote><p></p>
[QUOTE="Psychotic Jim, post: 5227037, member: 547"] There is a very good point here about a potential "arms race" between the players and dm that can make prepping a fun game more difficult (familiarity can breed complacency or boredom). However, there are a few potential complications here about player knowledge ruining the "magic" of the game. A) It's assuming that all monsters/spellcasters/baddies/etc of the same race or class are all alike, both in stats and behavior. Monsters can be individuals just as pcs, and can think and act differently. If you as a dm know how your players think, then sometimes using the same monsters/spell/situations in unusual and unpredictable ways can throw off your players. For example, in editions prior to D&D, the Detect Alignment spell was a known mystery killer. If the spell failed upon a target of their suspicion, it's likely that their suspicions are right on. But if you have the villain cast undetectable alignment on a hapless bystander, then you've subverted the detect alignment and potentially created a red herring. B) Player knowledge (or rather, presumptions) can be used against them. Throw in an encounter with some “standard” zombies and skeletons to get them comfortable and complacent. Then, in later encounters, sprinkle in some undead with some more... creative abilities. One zombie explodes letting out spores or poison. Another is a host to swarms of vermin that spills out when the undead’s cut open. A skeleton's missed bone arrows spawn more skeletons. Sometimes these minor twists and surprises can throw you more off guard than creating brand new stuff out of whole cloth- because it combines the familiar with the unfamiliar and hits you when you're off guard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Where has all the magic gone?
Top