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Where has the antiquities dealer gone?
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<blockquote data-quote="jgsugden" data-source="post: 8668762" data-attributes="member: 2629"><p><strong>If Mrs. Benali is a spellcaster, or is good friends with a spellcaster: </strong>She went nowhere and far away at the same time. She has been hiding in Mordenkainen's Magnificant Mansion. The entrance to it is someplace out of the way, likely unconnected to her activities but available (a warehouse, beneath a dock, in a privy at a bar, etc...</p><p></p><p>When the PCs are hunting for someone of her description, someone can get them to the right area, and there will be some kid/drunk/rogue that saw the glimmering door accessed by someone. (The door is invisible when the portal is closed).</p><p></p><p><strong>What she has been doing: </strong>Waiting. The path to the mirror in question is lost. She believes it is described in a Tome in the possession of an Efreeti in the City of Brass. She has been trying to negotiate a meeting with the Efreeti, but the Efreeti is unwilling and she has concerns about being in the City of Brass for too long due to past bad business there. When the PCs find her, she offers to go with them to the City of Brass in person so long as they protect her until the meeting can be secured. In exchange, all she asks is that they then recover the mirror, give her a month to study the mirror once it is recovered, and that they keep her safe. </p><p></p><p>The described location could be ancient or relatively new - and the reason that path is described in it could be that she knows it was brought to a place thought well hidden centuries ago, or one created fairly recently by a powerful being. My suggestion: Pick a place in your world that had a disaster and then put the Mirror in a Ravenloft Domain in the Shadowfell that is reliving that disaster daily. From the moment the PCs arrive they have 24 hours to find the Mirror and escape with it or else be caught up in that disaster (and either need to figure out how to survive it and repeat the day again, or perhaps become a permanent part of the Ravenloft repeat cycle). </p><p></p><p>Adventure Hooks: </p><p>Securing travel to the City of Brass.</p><p>Dealing with the 'prior bad business' can be a threat in the City of Brass.</p><p>The negotiations themselves - do they go good or bad? Do the PCs instead steal the Tome? </p><p>Traveling to the described destination.</p><p>Delving in the described location.</p><p>Keeping an eye on her, and the mirror, for that month ... when perhaps it corrupts her (or something else does) and puts the Mirror back in jeopardy.</p><p>The path above could be run in 2 four hour sessions or stretch on for twenty.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8668762, member: 2629"] [B]If Mrs. Benali is a spellcaster, or is good friends with a spellcaster: [/B]She went nowhere and far away at the same time. She has been hiding in Mordenkainen's Magnificant Mansion. The entrance to it is someplace out of the way, likely unconnected to her activities but available (a warehouse, beneath a dock, in a privy at a bar, etc... When the PCs are hunting for someone of her description, someone can get them to the right area, and there will be some kid/drunk/rogue that saw the glimmering door accessed by someone. (The door is invisible when the portal is closed). [B]What she has been doing: [/B]Waiting. The path to the mirror in question is lost. She believes it is described in a Tome in the possession of an Efreeti in the City of Brass. She has been trying to negotiate a meeting with the Efreeti, but the Efreeti is unwilling and she has concerns about being in the City of Brass for too long due to past bad business there. When the PCs find her, she offers to go with them to the City of Brass in person so long as they protect her until the meeting can be secured. In exchange, all she asks is that they then recover the mirror, give her a month to study the mirror once it is recovered, and that they keep her safe. The described location could be ancient or relatively new - and the reason that path is described in it could be that she knows it was brought to a place thought well hidden centuries ago, or one created fairly recently by a powerful being. My suggestion: Pick a place in your world that had a disaster and then put the Mirror in a Ravenloft Domain in the Shadowfell that is reliving that disaster daily. From the moment the PCs arrive they have 24 hours to find the Mirror and escape with it or else be caught up in that disaster (and either need to figure out how to survive it and repeat the day again, or perhaps become a permanent part of the Ravenloft repeat cycle). Adventure Hooks: Securing travel to the City of Brass. Dealing with the 'prior bad business' can be a threat in the City of Brass. The negotiations themselves - do they go good or bad? Do the PCs instead steal the Tome? Traveling to the described destination. Delving in the described location. Keeping an eye on her, and the mirror, for that month ... when perhaps it corrupts her (or something else does) and puts the Mirror back in jeopardy. The path above could be run in 2 four hour sessions or stretch on for twenty. [/QUOTE]
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