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Where have all the heroes gone?
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<blockquote data-quote="delericho" data-source="post: 3214095" data-attributes="member: 22424"><p>I think it's a fairly widespeard problem, but not a problem afflicting too many gamers. By which I mean, if you take a large sample of players, you'll probably only find a small number who absolutely have to play the evil character. But, if you take a 'standard' group, there's a fairly good chance you'll get one such. And, of course, 'one such' is all it really takes.</p><p></p><p>I wouldn't mind, but so many of the players who just have to play an evil character are just really bad at it. They want to play that alignment as some sort of wish-fulfilment excuse to run off on a mad rampage.</p><p></p><p>In D&D, I think I've only seen one well-played evil character, and that was a case where the player didn't set out to play an evil character as such, but rather things just fell that way. The character was a Cleric of the dwarven gof of justice, and he didn't think twice about the use of torture, draconian punishments, and the like. So, the character was Evil, even though he was fighting against the other forces of Evil in the game. The character was also totally loyal to the rest of the group, well-respected in the society around him, and generally a fun character all around.</p><p></p><p>I have, however, seen well-played characters in other games (that don't feature alignment) that would have been Evil if assigned an alignment. There just seems to be something about writing that word on the character sheet that messes with their players. (Much like writing 'Lawful Good' affects people. Honestly, how often do you see a character who isn't a Paladin who holds the LG alignment? And yet it should be the most common alignment amongst Dwarves, and not exactly uncommon elsewhere.)</p><p></p><p></p><p></p><p>Probably the best thing to do.</p></blockquote><p></p>
[QUOTE="delericho, post: 3214095, member: 22424"] I think it's a fairly widespeard problem, but not a problem afflicting too many gamers. By which I mean, if you take a large sample of players, you'll probably only find a small number who absolutely have to play the evil character. But, if you take a 'standard' group, there's a fairly good chance you'll get one such. And, of course, 'one such' is all it really takes. I wouldn't mind, but so many of the players who just have to play an evil character are just really bad at it. They want to play that alignment as some sort of wish-fulfilment excuse to run off on a mad rampage. In D&D, I think I've only seen one well-played evil character, and that was a case where the player didn't set out to play an evil character as such, but rather things just fell that way. The character was a Cleric of the dwarven gof of justice, and he didn't think twice about the use of torture, draconian punishments, and the like. So, the character was Evil, even though he was fighting against the other forces of Evil in the game. The character was also totally loyal to the rest of the group, well-respected in the society around him, and generally a fun character all around. I have, however, seen well-played characters in other games (that don't feature alignment) that would have been Evil if assigned an alignment. There just seems to be something about writing that word on the character sheet that messes with their players. (Much like writing 'Lawful Good' affects people. Honestly, how often do you see a character who isn't a Paladin who holds the LG alignment? And yet it should be the most common alignment amongst Dwarves, and not exactly uncommon elsewhere.) Probably the best thing to do. [/QUOTE]
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