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Where have all the heroes gone?
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<blockquote data-quote="Kristivas" data-source="post: 3217823" data-attributes="member: 34179"><p>When I was younger, and first started playing, I didn't like the idea of playing evil characters. They always ended up stabbing each other in the back, looting each other's gold, raping each other when camping, and general baby-kicking nastiness. I was always the 'good guy'.</p><p></p><p>Getting older, I took a different look at things. I think the movie Pitch Black inspired it.</p><p></p><p>In Pitch Black, Riddick was a murderer who ended up crash-landed on a planet when he was being transported back to prison. All these monsters end up hunting the survivors, and in the end Riddick ended up saving the day (for a few of them, anyway).</p><p></p><p>After seeing that, I was amazed. Probably the first time I'd seen an evil character played in such a way that I could see him in a DnD game. So, I tried it. I talked about this in another thread. It worked out very well.</p><p></p><p>As for why there are so many villains or anti-heroes, out there.. times change. Hell, look at Pro-wrestling. Back in the 80's and early 90's, the "good guys" never cheated, never did or said anything bad, and had the Superman mentality. After people started getting bored with that, pro wrestling changed. The lines began blurring a little. The good guys began talking trash, hitting their oponents with chairs, and generally stuck it to the man.</p><p></p><p>Rebels are cool (to a lot of people), and if you think you can't compare pro-wrestling to role playing, you're nuts. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Still, I like playing heroic games. I like being good for the sake of being good. Even if that old-ass farmer can't afford to pay my character for killing the monsters eating all of his sheep, who cares? Heroic games are fun, but so is being the neutral (and even bad guy) too.</p></blockquote><p></p>
[QUOTE="Kristivas, post: 3217823, member: 34179"] When I was younger, and first started playing, I didn't like the idea of playing evil characters. They always ended up stabbing each other in the back, looting each other's gold, raping each other when camping, and general baby-kicking nastiness. I was always the 'good guy'. Getting older, I took a different look at things. I think the movie Pitch Black inspired it. In Pitch Black, Riddick was a murderer who ended up crash-landed on a planet when he was being transported back to prison. All these monsters end up hunting the survivors, and in the end Riddick ended up saving the day (for a few of them, anyway). After seeing that, I was amazed. Probably the first time I'd seen an evil character played in such a way that I could see him in a DnD game. So, I tried it. I talked about this in another thread. It worked out very well. As for why there are so many villains or anti-heroes, out there.. times change. Hell, look at Pro-wrestling. Back in the 80's and early 90's, the "good guys" never cheated, never did or said anything bad, and had the Superman mentality. After people started getting bored with that, pro wrestling changed. The lines began blurring a little. The good guys began talking trash, hitting their oponents with chairs, and generally stuck it to the man. Rebels are cool (to a lot of people), and if you think you can't compare pro-wrestling to role playing, you're nuts. :P Still, I like playing heroic games. I like being good for the sake of being good. Even if that old-ass farmer can't afford to pay my character for killing the monsters eating all of his sheep, who cares? Heroic games are fun, but so is being the neutral (and even bad guy) too. [/QUOTE]
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