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<blockquote data-quote="ccs" data-source="post: 7933416" data-attributes="member: 6803664"><p>Sure.</p><p>As I said, the game runs <em>most</em> weeks. You know, the usual handful of missed sessions due to vacations, GenCon, Holidays, illness etc. And this Feb was almost completely shot due to a death in my family. So on average I'd say about 40-45 sessions/year.</p><p>Average session:</p><ul> <li data-xf-list-type="ul">6-6:30 - people arriving. BSing. As more people arrive, more BSing.</li> <li data-xf-list-type="ul">6:30 average - get started. Recap what was going on for anyone who needs it. Hand out any xp from previous session, lv up if nec. Play a bit.</li> </ul><p>*A Game veers off into random discussion of _____</p><p>*B Play a bit more.</p><p>*A Game veers off into random discussion of _____</p><p>*B Some more play.</p><p>*A Game veers off into random discussion of _____</p><p>* Repeat this A/B cycle until about 9:50 when we clean up.</p><p>Same time, same place, same pattern next week.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>We're not on some sort of clock where we have to complete x amount of stuff/session. And much of the action/direction is player determined. So things often just meander along at whatever pace the players are happy with. I just have to write stuff a week or two ahead of them. For example, they just spent the past 6 or so sessions (so mostly Jan & some of Dec as Feb was blown to hell) on a self appointed quest to visit a conclave of Druids. They could've done this a bit faster, but they were having fun farting about. </p><p>The story that's forming is actually more important than the XP gained.</p></blockquote><p></p>
[QUOTE="ccs, post: 7933416, member: 6803664"] Sure. As I said, the game runs [I]most[/I] weeks. You know, the usual handful of missed sessions due to vacations, GenCon, Holidays, illness etc. And this Feb was almost completely shot due to a death in my family. So on average I'd say about 40-45 sessions/year. Average session: [LIST] [*]6-6:30 - people arriving. BSing. As more people arrive, more BSing. [*]6:30 average - get started. Recap what was going on for anyone who needs it. Hand out any xp from previous session, lv up if nec. Play a bit. [/LIST] *A Game veers off into random discussion of _____ *B Play a bit more. *A Game veers off into random discussion of _____ *B Some more play. *A Game veers off into random discussion of _____ * Repeat this A/B cycle until about 9:50 when we clean up. Same time, same place, same pattern next week.... :) We're not on some sort of clock where we have to complete x amount of stuff/session. And much of the action/direction is player determined. So things often just meander along at whatever pace the players are happy with. I just have to write stuff a week or two ahead of them. For example, they just spent the past 6 or so sessions (so mostly Jan & some of Dec as Feb was blown to hell) on a self appointed quest to visit a conclave of Druids. They could've done this a bit faster, but they were having fun farting about. The story that's forming is actually more important than the XP gained. [/QUOTE]
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