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General Tabletop Discussion
*Dungeons & Dragons
Where is the point of medicine as a skill?
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<blockquote data-quote="bganon" data-source="post: 6381577" data-attributes="member: 60886"><p>The way I plan to run things, Medicine (the skill) is about on par with History or Religion. None of them are widely applicable skills, and they may hardly ever even come up in some campaign styles. But they can be situationally very useful in noncombat exploration or social interactions. To me, being trained in Medicine means you are House, MD. And not just with nonmagical stuff - if Survival can be used to safely traverse the plane of Fire, and Animal Handling can be used to control a Hippogriff, then Medicine can be used to diagnose and prescribe treatment for Rot Grubs, Filth Fever, or Slimy Doom, recognize the signs of a very specific type of undead, or whatever.</p><p></p><p>I admit that's reading a lot into a single sentence in the PHB.</p><p></p><p>I prefer <strong>not</strong> to use it for healing purposes, since I see that as more appropriately a tool proficiency (healer's kit, surgeon's kit, whatever), and I'd actually like to make nonmagical healing easy to pick up during downtime.</p></blockquote><p></p>
[QUOTE="bganon, post: 6381577, member: 60886"] The way I plan to run things, Medicine (the skill) is about on par with History or Religion. None of them are widely applicable skills, and they may hardly ever even come up in some campaign styles. But they can be situationally very useful in noncombat exploration or social interactions. To me, being trained in Medicine means you are House, MD. And not just with nonmagical stuff - if Survival can be used to safely traverse the plane of Fire, and Animal Handling can be used to control a Hippogriff, then Medicine can be used to diagnose and prescribe treatment for Rot Grubs, Filth Fever, or Slimy Doom, recognize the signs of a very specific type of undead, or whatever. I admit that's reading a lot into a single sentence in the PHB. I prefer [b]not[/b] to use it for healing purposes, since I see that as more appropriately a tool proficiency (healer's kit, surgeon's kit, whatever), and I'd actually like to make nonmagical healing easy to pick up during downtime. [/QUOTE]
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Where is the point of medicine as a skill?
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