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Where is the Unearthed Arcana SRD?
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<blockquote data-quote="Verequus" data-source="post: 1818302" data-attributes="member: 9135"><p>I've discussed the topic with a friend and I had an idea. Like it has been stated, free distribution of OGC could result in loss of revenues. But on the other hand, everything, what is OGC, should be somehow available and this means also free distribution. Logically, there is a contradiction - which could be solved in this way:</p><p></p><p>After a certain period of time (two or three years?) it is implicitly allowed by every contributor, that his OGC can be accessed freely. Why that? The value of the OGC for the publisher doesn't stay constant - it becomes less and less because of two reasons. 1. If the material is popular, then other publishers will use it and thus there are more sources available, which reduce the income further. 2. If the material is not popular, then it has not much value per se. The period of time should be around the amount, which it takes to reduce the value three times by half.</p><p></p><p>The content, which will valuable after five or ten years, seems to a good candidate for IP. For example, Elminster from the Forgotten Realms is a good IP, but his stats aren't - they changed in every reincarnation of D&D and have some inherent date of expiry.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Verequus, post: 1818302, member: 9135"] I've discussed the topic with a friend and I had an idea. Like it has been stated, free distribution of OGC could result in loss of revenues. But on the other hand, everything, what is OGC, should be somehow available and this means also free distribution. Logically, there is a contradiction - which could be solved in this way: After a certain period of time (two or three years?) it is implicitly allowed by every contributor, that his OGC can be accessed freely. Why that? The value of the OGC for the publisher doesn't stay constant - it becomes less and less because of two reasons. 1. If the material is popular, then other publishers will use it and thus there are more sources available, which reduce the income further. 2. If the material is not popular, then it has not much value per se. The period of time should be around the amount, which it takes to reduce the value three times by half. The content, which will valuable after five or ten years, seems to a good candidate for IP. For example, Elminster from the Forgotten Realms is a good IP, but his stats aren't - they changed in every reincarnation of D&D and have some inherent date of expiry. What do you think? [/QUOTE]
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