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Where PCs buy & sell magic items
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<blockquote data-quote="painandgreed" data-source="post: 3396288" data-attributes="member: 24969"><p>Usually, in the games I've been in and run lately, it's all been in large cities. Once everybody gets to a suitably large city that it is determined that such items can be bought and sold, they are. It all happens off screen in an undetermined amount of downtime. Even running it this way, it can take an hour for everybody to make their purchases and such. If we were to run though it role playing, it would be an entire session and most my players simply want to kill things and take their stuff.</p><p></p><p>What would happen if we did role play it or how I explain it, is that most low level items are commissioned from either a temples clerics or from the various wizards that set up shop in the city. As things get more powerful and expensive, you have to deal with more powerful and less available people. Such transactions take longer and eventually you might have to deal with people whose duties involve things other than making such items like the head of the wizard's college or head priest of the main temple. Getting them to make your items involves being viewed by them in a favorable light or even doing some favors for them first. There is a chance that a suitable already made item may be avaialable, owned by soembody, like similar adventurers or a noble who is willing to sell and knowledge of such and following transactions are usually brokered by the same people who would normally make such items. Likewise, to sell and item, you'd go to somebody who might be expected to make it (and thus knows the buyers or will be contacted by them) and they will broker the deal on commission. Soem of these brokers may have a legion of messengers and aids who can run throughout the land informing people of what they are looking to buy and sell as expensive magic items are equivilent of large corporate deals.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 3396288, member: 24969"] Usually, in the games I've been in and run lately, it's all been in large cities. Once everybody gets to a suitably large city that it is determined that such items can be bought and sold, they are. It all happens off screen in an undetermined amount of downtime. Even running it this way, it can take an hour for everybody to make their purchases and such. If we were to run though it role playing, it would be an entire session and most my players simply want to kill things and take their stuff. What would happen if we did role play it or how I explain it, is that most low level items are commissioned from either a temples clerics or from the various wizards that set up shop in the city. As things get more powerful and expensive, you have to deal with more powerful and less available people. Such transactions take longer and eventually you might have to deal with people whose duties involve things other than making such items like the head of the wizard's college or head priest of the main temple. Getting them to make your items involves being viewed by them in a favorable light or even doing some favors for them first. There is a chance that a suitable already made item may be avaialable, owned by soembody, like similar adventurers or a noble who is willing to sell and knowledge of such and following transactions are usually brokered by the same people who would normally make such items. Likewise, to sell and item, you'd go to somebody who might be expected to make it (and thus knows the buyers or will be contacted by them) and they will broker the deal on commission. Soem of these brokers may have a legion of messengers and aids who can run throughout the land informing people of what they are looking to buy and sell as expensive magic items are equivilent of large corporate deals. [/QUOTE]
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