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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Where the break between pro and anti 4e is
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4096534" data-attributes="member: 5143"><p>It's not too difficult. I was doing it all weekend. You simply say "You are playing D&D. In this game you have a number of actions every round. Here is a list of the things you can do and what type of action each one takes. When you take a class, you get training on how to do some new stuff called Powers."</p><p></p><p></p><p>Ridiculous? Compared to what? Enemies on a good hit can do 3d6+5 points of damage in one hit. That's a possible 23 points of damage. Enough to drop a wizard in one hit.</p><p></p><p>The difference is, it isn't LIKELY to take him out. On average no one will die in one hit anymore. Now you'll have time to react to changing situations and change your strategy accordingly. Which makes for a much more interesting game than "He power attacks full and does 24 damage to the Wizard. That kills the Wizard, he cleaves to the Rogue and does 20, that kills him."</p><p></p><p>And it'll let 1st level parties fight more than one combat per day.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4096534, member: 5143"] It's not too difficult. I was doing it all weekend. You simply say "You are playing D&D. In this game you have a number of actions every round. Here is a list of the things you can do and what type of action each one takes. When you take a class, you get training on how to do some new stuff called Powers." Ridiculous? Compared to what? Enemies on a good hit can do 3d6+5 points of damage in one hit. That's a possible 23 points of damage. Enough to drop a wizard in one hit. The difference is, it isn't LIKELY to take him out. On average no one will die in one hit anymore. Now you'll have time to react to changing situations and change your strategy accordingly. Which makes for a much more interesting game than "He power attacks full and does 24 damage to the Wizard. That kills the Wizard, he cleaves to the Rogue and does 20, that kills him." And it'll let 1st level parties fight more than one combat per day. [/QUOTE]
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Where the break between pro and anti 4e is
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