Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Where to begin?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="groklynn" data-source="post: 5898321" data-attributes="member: 6691336"><p>Microlite20 uses 3 atributes and 4 skills, but I think it's a good concept but bad design. </p><p></p><p>Let's see, we could use Str, Dex, Con, Int, Wis, Cha and Com (Combat) Exp (Exploration) Soc (Socialization or whatever<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) "skills" that used in combination with every ability. So you've got attribute modifier and your growing-per-level base "skill" modifier (fighter=Str, cleric=Wis and etc.) and secondary modifiers for all non-profile skills (e.g. rogue gains +1/level for Com/Exp/Soc in Dex but all others grow at 1/2 slower rate). </p><p></p><p>And to complete all this stuff you've got some sort of tags, e.g. [sword] or [nature] that basically add some benefits for certain checks. </p><p>Fighter with +3 from Str and +3 Com from his level could boost his attack with additional +2 with [sword] feat or call-it-how-you-like while using sword. Tags could be combat actions (different spells, attacks etc.), upgrades (some benefits and training) and utilities (some actions that could be used outside combat like movement, stealth, lockpicking, healing and etc.) </p><p></p><p>So instead of endless lists of skills, feats, paragons, classes, races, prestiges you could have database with tags. Tags with prerequisites could form branches and trees of specialization (e.g. [sword] -> [sword specialist] -> [sword master] and different additional tags for certain attacks) that could build class or theme or background or race or whatever.</p></blockquote><p></p>
[QUOTE="groklynn, post: 5898321, member: 6691336"] Microlite20 uses 3 atributes and 4 skills, but I think it's a good concept but bad design. Let's see, we could use Str, Dex, Con, Int, Wis, Cha and Com (Combat) Exp (Exploration) Soc (Socialization or whatever:)) "skills" that used in combination with every ability. So you've got attribute modifier and your growing-per-level base "skill" modifier (fighter=Str, cleric=Wis and etc.) and secondary modifiers for all non-profile skills (e.g. rogue gains +1/level for Com/Exp/Soc in Dex but all others grow at 1/2 slower rate). And to complete all this stuff you've got some sort of tags, e.g. [sword] or [nature] that basically add some benefits for certain checks. Fighter with +3 from Str and +3 Com from his level could boost his attack with additional +2 with [sword] feat or call-it-how-you-like while using sword. Tags could be combat actions (different spells, attacks etc.), upgrades (some benefits and training) and utilities (some actions that could be used outside combat like movement, stealth, lockpicking, healing and etc.) So instead of endless lists of skills, feats, paragons, classes, races, prestiges you could have database with tags. Tags with prerequisites could form branches and trees of specialization (e.g. [sword] -> [sword specialist] -> [sword master] and different additional tags for certain attacks) that could build class or theme or background or race or whatever. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Where to begin?
Top