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<blockquote data-quote="Lyxen" data-source="post: 8407773" data-attributes="member: 7032025"><p>Dragon Heist is the worst 5e production ever, it's a railroad fest where whatever you do in one vignette has absolutely no impact on the next vignette that is forced down your throat, and where you get outrageously manipulated by extremely high level NPCs without being able to do anything about it whatever you try. Moreover, you end up using 25% of what you pay for as there are four plots using exactly the same locations in another order, as if anyone would like to replay this again...</p><p></p><p>After that, depending on your group's preferences, you might end up somewhere in the middle between these two advices, but honestly, out of all 5e campaigns, official and homebrew, that we have played since 5e came out it was by far the very worst.</p><p></p><p>Apart from this, as mentioned, a lot of published adventures can be started at level 5, in particular STK, but it's certainly doable with BGDiA and ToA, and these will provide much, much better play value than WDH. Just be careful that these are way more sandboxy style, in particular a specific section of STK, and this might need to be managed with your groups.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8407773, member: 7032025"] Dragon Heist is the worst 5e production ever, it's a railroad fest where whatever you do in one vignette has absolutely no impact on the next vignette that is forced down your throat, and where you get outrageously manipulated by extremely high level NPCs without being able to do anything about it whatever you try. Moreover, you end up using 25% of what you pay for as there are four plots using exactly the same locations in another order, as if anyone would like to replay this again... After that, depending on your group's preferences, you might end up somewhere in the middle between these two advices, but honestly, out of all 5e campaigns, official and homebrew, that we have played since 5e came out it was by far the very worst. Apart from this, as mentioned, a lot of published adventures can be started at level 5, in particular STK, but it's certainly doable with BGDiA and ToA, and these will provide much, much better play value than WDH. Just be careful that these are way more sandboxy style, in particular a specific section of STK, and this might need to be managed with your groups. [/QUOTE]
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