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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Where to put ability bonuses during character creation
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<blockquote data-quote="Charlaquin" data-source="post: 8065945" data-attributes="member: 6779196"><p>I like this in concept, but personally I would rather go</p><p></p><p>DICE METHOD: 4d6 drop lowest, roll 7 scores, keep the 6 highest.</p><p>STANDARD ARRAY: 16, 14, 13, 12, 11, 10 (thats the average set of scores with the above rolling method, rounded to the nearest whole number.)</p><p>POINT BUY: 32 as normal but max 16 (costs 11 points). Exactly what it would cost to build the above standard array in 5e’s point buy (if the max was 16).</p><p></p><p>Same idea, but 4d6 drop lowest, roll 7 scores and drop the lowest of those is in my opinion a cleaner method than 5d6 drop 2 for two scores and 4d6 drop 1 for the rest. It keeps the dice code what we’re used to since 3e, you just do it one extra time and keep the best set from that. The array perfectly fits the average results with the rolling method, and also happens to be the standard array for 4e, and the point buy system lets you re-arrange the numbers and get basically the same average as the array.</p><p></p><p>If you want to get extra-spicy, offer a Feat at first level in exchange for only rolling 6 scores, taking a standard array of 15, 14, 13, 12, 10, 8, or 5 point buy points.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8065945, member: 6779196"] I like this in concept, but personally I would rather go DICE METHOD: 4d6 drop lowest, roll 7 scores, keep the 6 highest. STANDARD ARRAY: 16, 14, 13, 12, 11, 10 (thats the average set of scores with the above rolling method, rounded to the nearest whole number.) POINT BUY: 32 as normal but max 16 (costs 11 points). Exactly what it would cost to build the above standard array in 5e’s point buy (if the max was 16). Same idea, but 4d6 drop lowest, roll 7 scores and drop the lowest of those is in my opinion a cleaner method than 5d6 drop 2 for two scores and 4d6 drop 1 for the rest. It keeps the dice code what we’re used to since 3e, you just do it one extra time and keep the best set from that. The array perfectly fits the average results with the rolling method, and also happens to be the standard array for 4e, and the point buy system lets you re-arrange the numbers and get basically the same average as the array. If you want to get extra-spicy, offer a Feat at first level in exchange for only rolling 6 scores, taking a standard array of 15, 14, 13, 12, 10, 8, or 5 point buy points. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Where to put ability bonuses during character creation
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