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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Where to put ability bonuses during character creation
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<blockquote data-quote="DND_Reborn" data-source="post: 8066878" data-attributes="member: 6987520"><p>FWIW, even though a grognard myself, I like point-buy the most. It allows a fair amount of customization, prevents one person having god stats and another straight 10's, and is not a rigid "everyone gets the same scores" concept.</p><p></p><p>For the people who want systems that represent what you <em>would</em> get via racial ASIs in the current systems, I'll repeat myself...</p><p></p><p>Remove ASIs for race (and not putting them elsewhere, obviously):</p><p></p><p>ROLLING DICE: 5d6k3 twice and 4d6k3 four times.</p><p>ARRAY: 16, 15, 13, 12, 10, 9</p><p>POINT-BUY: 32 points, 16 max costs 11 points.</p><p></p><p>Are they perfect? No. Why? For one thing, because you can't begin with a 20. Sorry. Looks like you'll have to grow into it.</p><p></p><p>Later on, at ASI levels (not including fighter and rogue bonus ones!) you get an ASI +2 and an ASI +1. These <em>can</em> stack if you want. You can replace the ASI +2 with a feat.</p><p></p><p>Otherwise, as [USER=50987]@CleverNickName[/USER] said, there are tons of ways to do it. Determine:</p><p></p><p>A. What range do you want?</p><p>B. What average do you want?</p><p></p><p>With those two you can devise a rolling system, array, and point-buy that would satisfy any options for the most part.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8066878, member: 6987520"] FWIW, even though a grognard myself, I like point-buy the most. It allows a fair amount of customization, prevents one person having god stats and another straight 10's, and is not a rigid "everyone gets the same scores" concept. For the people who want systems that represent what you [I]would[/I] get via racial ASIs in the current systems, I'll repeat myself... Remove ASIs for race (and not putting them elsewhere, obviously): ROLLING DICE: 5d6k3 twice and 4d6k3 four times. ARRAY: 16, 15, 13, 12, 10, 9 POINT-BUY: 32 points, 16 max costs 11 points. Are they perfect? No. Why? For one thing, because you can't begin with a 20. Sorry. Looks like you'll have to grow into it. Later on, at ASI levels (not including fighter and rogue bonus ones!) you get an ASI +2 and an ASI +1. These [I]can[/I] stack if you want. You can replace the ASI +2 with a feat. Otherwise, as [USER=50987]@CleverNickName[/USER] said, there are tons of ways to do it. Determine: A. What range do you want? B. What average do you want? With those two you can devise a rolling system, array, and point-buy that would satisfy any options for the most part. [/QUOTE]
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Where to put ability bonuses during character creation
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