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General Tabletop Discussion
*Pathfinder & Starfinder
Where to spend Fighter skill points- what do you think are good skills for a fighter?
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<blockquote data-quote="RedSwan78" data-source="post: 784173" data-attributes="member: 5951"><p>Hello all!</p><p></p><p> Well, (like always) my title pretty much explains the brunt of the question. After Savage Species came out and we found out that my DM and I where doing Skills wrong, I need to re-do my fighter's skill points. (if you don't want to read all the flavor/explanation, the basic question IS: What do you, as a Fighter, like to spend your skill points on? Also, I'm not really interested in Mounted Combat)</p><p></p><p> He's a 3rd lvl Half-Dragon(Gold)/half Human Fighter that uses a spiked chain and focuses on tripping (and soon) disarming people <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I really like the whole concept that I have going for him, and he has an *excellent* background/flavor to him, great fun to roleplay!</p><p></p><p> Here's the stats: after 32-point buy and Half-dragon racial ability mods and my 1 point bump-up (4th "lvl" ability increase) this is what I have:</p><p></p><p>Str- 27</p><p>Dex- 14</p><p>Con- 16</p><p>Int- 14</p><p>Wis- 8</p><p>Cha- 10</p><p></p><p> See, before we thought that I got "Dragon skill points" for my "3 levels of Half-Dragon", well we know we're wrong now and my game is Saturday and I need to re-do his skills. Before I was allowed to pick things from the "Dragon" skill list, but that's obviously not the case now. I had had a few ranks in bluff, diplomacy, escape artist, knowledge Dragons, and Tumble. (like I said, these where on the Dragon "skill list" so I had access to them). I also used cross-class points to learn some cool languages. (Elven, Dwarven, Giant, Undercommon and 2 regional dialects, Baklunish and Suloise)</p><p></p><p> Sooo, after finding out how things really work, I'm looking at a 3rd lvl Human Fighter with a 14 intelligence, so I get 4 extra points at 1st lvl, and then 5 points for all fighter lvls afterwards. So that's:</p><p></p><p>20 at 1st lvl--(2+2int) X 4 (+4human)</p><p>5 at 2nd lvl</p><p>5 at 3rd lvl</p><p></p><p> I'm wondering, what do you, as a Fighter like to spend your skills on? Since I use the spiked chain and focus on Tripping and Disarming people, I don't see that great of a need to do the Ride skill, I won't be taking Mounted Combat feats.. We play in the Greyhawk world.</p><p></p><p> So, I'd love to here your opinions and thoughts and what *you* like to do with your Fighter.. even if it doesn't particularly pertain to me, it still would open my eyes a bit perhaps! Thanks!</p></blockquote><p></p>
[QUOTE="RedSwan78, post: 784173, member: 5951"] Hello all! Well, (like always) my title pretty much explains the brunt of the question. After Savage Species came out and we found out that my DM and I where doing Skills wrong, I need to re-do my fighter's skill points. (if you don't want to read all the flavor/explanation, the basic question IS: What do you, as a Fighter, like to spend your skill points on? Also, I'm not really interested in Mounted Combat) He's a 3rd lvl Half-Dragon(Gold)/half Human Fighter that uses a spiked chain and focuses on tripping (and soon) disarming people :D I really like the whole concept that I have going for him, and he has an *excellent* background/flavor to him, great fun to roleplay! Here's the stats: after 32-point buy and Half-dragon racial ability mods and my 1 point bump-up (4th "lvl" ability increase) this is what I have: Str- 27 Dex- 14 Con- 16 Int- 14 Wis- 8 Cha- 10 See, before we thought that I got "Dragon skill points" for my "3 levels of Half-Dragon", well we know we're wrong now and my game is Saturday and I need to re-do his skills. Before I was allowed to pick things from the "Dragon" skill list, but that's obviously not the case now. I had had a few ranks in bluff, diplomacy, escape artist, knowledge Dragons, and Tumble. (like I said, these where on the Dragon "skill list" so I had access to them). I also used cross-class points to learn some cool languages. (Elven, Dwarven, Giant, Undercommon and 2 regional dialects, Baklunish and Suloise) Sooo, after finding out how things really work, I'm looking at a 3rd lvl Human Fighter with a 14 intelligence, so I get 4 extra points at 1st lvl, and then 5 points for all fighter lvls afterwards. So that's: 20 at 1st lvl--(2+2int) X 4 (+4human) 5 at 2nd lvl 5 at 3rd lvl I'm wondering, what do you, as a Fighter like to spend your skills on? Since I use the spiked chain and focus on Tripping and Disarming people, I don't see that great of a need to do the Ride skill, I won't be taking Mounted Combat feats.. We play in the Greyhawk world. So, I'd love to here your opinions and thoughts and what *you* like to do with your Fighter.. even if it doesn't particularly pertain to me, it still would open my eyes a bit perhaps! Thanks! [/QUOTE]
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Where to spend Fighter skill points- what do you think are good skills for a fighter?
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