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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Where was 4e headed before it was canned?
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<blockquote data-quote="Garthanos" data-source="post: 7788174" data-attributes="member: 82504"><p>An acrobat can reduce the damage of his fall in 4e using an acrobatics check (is it aiming at a softer spot? is it bouncing off the walls to slow your descent? is landing on your feet like a cat? ) is it catching the ally and both going down with them taking no damage because you are carrying them and landing in a comfortable way... the idea is to aid your ally in similar manner to what you are doing with acrobatics (OR perhaps it was a fighter who does climbing using athletics he might last second lasso them with his climbing gear ) so they go down slower. Regardless of what it is we get a just say no masked as that is too epic It will step on the toes of a casters - and its coincidentally similar in effect to a feather fall.</p><p></p><p>In 4e I might create a level 2 skill power and call it Flying Rescue and allow the acrobat to as a reaction shift next to and use his standard trained skill to reduce the damage of a falling ally (could even be seen as diving downwards and catching them) entirely within paradigm and in no bloody way too powerful.,</p><p></p><p>Neat part in 4e I am free to describe how things work the way I want to. Or make it different depending on "where" we are falling and what the environment is like</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7788174, member: 82504"] An acrobat can reduce the damage of his fall in 4e using an acrobatics check (is it aiming at a softer spot? is it bouncing off the walls to slow your descent? is landing on your feet like a cat? ) is it catching the ally and both going down with them taking no damage because you are carrying them and landing in a comfortable way... the idea is to aid your ally in similar manner to what you are doing with acrobatics (OR perhaps it was a fighter who does climbing using athletics he might last second lasso them with his climbing gear ) so they go down slower. Regardless of what it is we get a just say no masked as that is too epic It will step on the toes of a casters - and its coincidentally similar in effect to a feather fall. In 4e I might create a level 2 skill power and call it Flying Rescue and allow the acrobat to as a reaction shift next to and use his standard trained skill to reduce the damage of a falling ally (could even be seen as diving downwards and catching them) entirely within paradigm and in no bloody way too powerful., Neat part in 4e I am free to describe how things work the way I want to. Or make it different depending on "where" we are falling and what the environment is like [/QUOTE]
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Where was 4e headed before it was canned?
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