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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Where was 4e headed before it was canned?
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<blockquote data-quote="Hussar" data-source="post: 7788247" data-attributes="member: 22779"><p>The problem lies in the reliance on what is "wuxia". Even something as simple as that can cause all sorts of problems. Can I parcour up a wall Jackie Chan style? Is that Wuxia or gritty GoT style? After all, real people actually do this, so, my character should be able to too, right? But, then we slam into the "wall of DM" where the DM, in thinking that he wants a certain type of game, then sets the DC based on his or her "feelings". And those feelings are almost always wrong. That's the problem.</p><p></p><p></p><p></p><p>Yet, the only example of a DC I've seen in this thread is a DC 25. Which should be superhuman. This should be something outside the range of what is possible in the real world. The DMG (pages 238 and 239) give vanishly little actual advice on what is hard or very hard. I mean, they suggest that a DC 25 is reasonable for a 10th level character. That's not true. It's reasonable for a 10th level character with proficiency and a very high stat, and, even then, it's still about a 25% (assuming +10 to the check) chance of success, which the DMG defines as between Very Hard and Nearly Impossible. So, it's not like the DMG is actually all that helpful here.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7788247, member: 22779"] The problem lies in the reliance on what is "wuxia". Even something as simple as that can cause all sorts of problems. Can I parcour up a wall Jackie Chan style? Is that Wuxia or gritty GoT style? After all, real people actually do this, so, my character should be able to too, right? But, then we slam into the "wall of DM" where the DM, in thinking that he wants a certain type of game, then sets the DC based on his or her "feelings". And those feelings are almost always wrong. That's the problem. Yet, the only example of a DC I've seen in this thread is a DC 25. Which should be superhuman. This should be something outside the range of what is possible in the real world. The DMG (pages 238 and 239) give vanishly little actual advice on what is hard or very hard. I mean, they suggest that a DC 25 is reasonable for a 10th level character. That's not true. It's reasonable for a 10th level character with proficiency and a very high stat, and, even then, it's still about a 25% (assuming +10 to the check) chance of success, which the DMG defines as between Very Hard and Nearly Impossible. So, it's not like the DMG is actually all that helpful here. [/QUOTE]
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Where was 4e headed before it was canned?
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