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General Tabletop Discussion
D&D Older Editions
Where was 4e headed before it was canned?
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<blockquote data-quote="Umbran" data-source="post: 7788853" data-attributes="member: 177"><p>When you are <em>classifying the system</em>, yes, what the system does and supports matters most. I'm sorry, but how the GM can contort themselves to do things outside the system is not something I use to decide <em>what the system does</em>. Yes, I can, in fact, use a large bookcase, laid flat and put on cinder blocks, as a table, but that doesn't mean bookcases are actually tables. You could modify a car with a nitrous system, but that won't make a Honda Fit a sports car. </p><p></p><p>When you are <em>playing the game</em> what you do at the table matters. Whether a game is a freeform game or not, if you and your GM make play freeform enough for you, that's all that matters.</p><p></p><p>If we are going to, say, recommend a game as being good for freeform play - I'm going to recommend one with a design that supports that play, not one that you have to start out with a whole lot of manipulation to make it happen. When we are talking about screwdrivers, if you bring up a hammer, I'm going to say that's the wrong tool for the job.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7788853, member: 177"] When you are [I]classifying the system[/I], yes, what the system does and supports matters most. I'm sorry, but how the GM can contort themselves to do things outside the system is not something I use to decide [I]what the system does[/I]. Yes, I can, in fact, use a large bookcase, laid flat and put on cinder blocks, as a table, but that doesn't mean bookcases are actually tables. You could modify a car with a nitrous system, but that won't make a Honda Fit a sports car. When you are [I]playing the game[/I] what you do at the table matters. Whether a game is a freeform game or not, if you and your GM make play freeform enough for you, that's all that matters. If we are going to, say, recommend a game as being good for freeform play - I'm going to recommend one with a design that supports that play, not one that you have to start out with a whole lot of manipulation to make it happen. When we are talking about screwdrivers, if you bring up a hammer, I'm going to say that's the wrong tool for the job. [/QUOTE]
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Where was 4e headed before it was canned?
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